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Rust Insights

Server profile · us2

Adam's Test Server

Offline, with 1 of 10 players on; ranked #13,897 of every public Rust server, the top 60%. It last wiped 28d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,897ranktop 60%
28d agolast wipeno schedule published
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:24 UTC FW28d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Adam's Test Server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Adam's Test Server wipe, and how often?

Each month Adam's Test Server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 28 days ago.

Server

On what version does Adam's Test Server currently run?

Running on Windows, Adam's Test Server is on Rust network protocol 2634 and build 166493. The same protocol is required to join, and Steam takes care of updating it.

Has Adam's Test Server stayed online, and is it up now?

The last sighting of Adam's Test Server was 27 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does Adam's Test Server sit?

Adam's Test Server does not publish a region, though the region code it carries is us2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 67.183.238.33:28015 is where it answers.

Tags

Which meanings sit behind the tags on Adam's Test Server?

When the game's server browser reads Adam's Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus2 (Region code): The region code reads us2. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Adam's Test Server appear?

Adam's Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Adam's Test Server right now, and how does that number move?

Adam's Test Server was last seen 27 days 23 hours ago and is offline right now.

How does Adam's Test Server compare with other Rust servers in the ranking?

Player hours over seven days put Adam's Test Server at #13,897, within the top 60% of the ranked field.

Map and rules

What settings and rules apply on Adam's Test Server?

The name of Adam's Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on Adam's Test Server?

A procedural map, generated by the game, is what Adam's Test Server runs.

Join

How can you get onto Adam's Test Server?

To connect, start Rust and enter client.connect 67.183.238.33:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$rus2,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166493
Build The game build is 166493.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus2
Region code The region code reads us2.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.