Server profile
W.H.O.P. PVE Test
Offline, with 0 of 10 players on; ranked #15,126 of every public Rust server. It last wiped 51d ago.
Offline 67.11.72.237:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
When does W.H.O.P. PVE Test wipe, and how often?
Too few wipes are on record for W.H.O.P. PVE Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 51 days 3 hours ago.
Server
Which Rust version is W.H.O.P. PVE Test on?
The Rust build is network protocol 2633 and build 163207, running on Windows, for W.H.O.P. PVE Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for W.H.O.P. PVE Test, and is it online?
Offline at the moment, W.H.O.P. PVE Test was last seen 44 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does W.H.O.P. PVE Test run from?
A region is not published by W.H.O.P. PVE Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 67.11.72.237:28015.
Tags
How should you read the tags listed for W.H.O.P. PVE Test?
These tags come from W.H.O.P. PVE Test and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature W.H.O.P. PVE Test?
W.H.O.P. PVE Test appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on W.H.O.P. PVE Test right now, and how does that number move?
The last time W.H.O.P. PVE Test was seen online was 44 days ago, and it is offline now.
In the ranking of Rust servers, where does W.H.O.P. PVE Test place?
The player-hours ranking for the last seven days puts W.H.O.P. PVE Test at #15,126, among the top – of all ranked servers.
Settings and rules
How is W.H.O.P. PVE Test configured, and what rules apply?
Nothing about gather rate is given in the name of W.H.O.P. PVE Test. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto W.H.O.P. PVE Test?
Open the console with F1 in Rust and enter client.connect 67.11.72.237:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.