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Rust Insights

Server profile

Smp war

Offline, with 0 of 10 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 17d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:06 UTC17d ago 2 – running 0
Thu 8 Oct, 04:43 UTC21d ago 1 – 3.8 days 1
Wed 7 Oct, 19:26 UTC22d ago 1 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average222/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average869/950
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713/800

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Smp war?

The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Smp war wipe?

There is no next wipe to predict: Smp war wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 17 days 21 hours ago.

Server details

What Rust version is live on Smp war?

The Rust build is network protocol 2634 and build 166652, running on Windows, for Smp war. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Smp war, and is it online?

Smp war is offline at the moment; the last time it was seen was 8 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 7 October 2026.

In which location does Smp war sit?

There is no region published for Smp war. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.58.175.128:28015.

Tags

What is meant by each tag on Smp war?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Smp war publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Smp war?

The Rust Insights lists that carry Smp war are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Smp war look like?

Smp war is offline at the moment; the last sighting was 8 days 12 hours ago.

How does Smp war compare with other Rust servers in the ranking?

Player hours over seven days put Smp war at #15,400, within the top 69% of the ranked field.

Settings and rules

How is Smp war configured, and what rules apply?

No gather rate appears in the name of Smp war. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on Smp war?

Size 2,000 and seed 166494 define the procedural map on Smp war, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Smp war?

Type client.connect 66.58.175.128:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.