Server profile
Rust Server - Pinehosting.com
Offline, with 0 of 50 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 13d ago.
Offline 66.51.99.88:28000 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:35 UTC13d ago | 5 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Rust Server - Pinehosting.com look like once wipe day arrives?
At their busiest, its recent wipes drew 5 players on average. 25 hours after the latest wipe, the crowd peaked.
How often does Rust Server - Pinehosting.com wipe, and on which day?
The only wipe on Rust Server - Pinehosting.com is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 13 days 14 hours ago. Wipes run monthly, as its tags say.
About the server
What does performance look like on Rust Server - Pinehosting.com?
Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 16,969: buildings, deployables and everything else. It drew as much as 1,659 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Rust Server - Pinehosting.com?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Rust Server - Pinehosting.com. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust Server - Pinehosting.com, and is it up at the moment?
The last sighting of Rust Server - Pinehosting.com was 39 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 5 days 11 hours ago. It spent 145 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 13 October 2026.
What location is listed for Rust Server - Pinehosting.com?
A region is not published by Rust Server - Pinehosting.com. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.88:28000.
Lists and tags
How should you read the tags listed for Rust Server - Pinehosting.com?
These tags come from Rust Server - Pinehosting.com and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Server - Pinehosting.com appear?
The Rust Insights lists that carry Rust Server - Pinehosting.com are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
How many players are on Rust Server - Pinehosting.com right now, and how does that number move?
The last time Rust Server - Pinehosting.com was seen online was 39 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does Rust Server - Pinehosting.com compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Server - Pinehosting.com sits at #15,344, inside the top 69% of ranked servers.
Settings and rules
How is Rust Server - Pinehosting.com configured, and what rules apply?
The name of Rust Server - Pinehosting.com does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Server - Pinehosting.com?
The game generates the map on Rust Server - Pinehosting.com: procedural, size 2,100, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Rust Server - Pinehosting.com?
Type client.connect 66.51.99.88:28000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
