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Rust Insights

Server profile · NA

Unmitigated Dumpster Fire

Online, with 1 of 50 players on; ranked #4,324 of every public Rust server, the top 19%. It last wiped 7d ago.

Filed under duo monthly wipes moddedoxide
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak 5
#4,324ranktop 19% · #731 in NA
7d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 19% of all ranked servers, top 39% in NA, and #237 of the duo servers (top 56%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

4.8 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 4

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:27 UTC7d ago 1 – running 1
Fri 16 Oct, 00:02 UTC13d ago 1 halved by day 4 6.3 days 0
Wed 14 Oct, 23:41 UTC14d ago 2 – 1 days 0
Sat 10 Oct, 03:59 UTC19d ago 1 held half 4.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustedAK NOOBS DUO SOLOsNA · duo · monthly · 1 on average0/250
  2. US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 56 on average40/200
  3. US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 26 on average13/150
  4. US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 5 on average5/200
  5. Edmonton Softcore RustNA · duo · monthly · 3 on average0/50
  6. US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2NA · duo · 2x · monthly · 2 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Unmitigated Dumpster Fire look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 4.

When does Unmitigated Dumpster Fire wipe, and how often?

Each month Unmitigated Dumpster Fire wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 7 days 10 hours ago. Wipes run monthly, as its tags say.

About the server

What does performance look like on Unmitigated Dumpster Fire?

Average server fps over the last 48 hours was 39, with a floor of 5. At its highest the entity count reached 37,875: buildings, deployables and everything else. Memory use peaked at 3,126 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Unmitigated Dumpster Fire on?

Running on Linux, Unmitigated Dumpster Fire is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Unmitigated Dumpster Fire, and is it up at the moment?

Right now Unmitigated Dumpster Fire is up and running. Going by the uptime figure it gives, its last restart was around 6 days 20 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 10 October 2026 is when Rust Insights first saw it.

In which location does Unmitigated Dumpster Fire sit?

With its NA tag, Unmitigated Dumpster Fire lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.99.85:28010.

Lists and tags

How should you read the tags listed for Unmitigated Dumpster Fire?

When the game's server browser reads Unmitigated Dumpster Fire, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Unmitigated Dumpster Fire?

These Rust Insights lists include Unmitigated Dumpster Fire: Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How many players are on Unmitigated Dumpster Fire right now?

Of its 50 slots, Unmitigated Dumpster Fire currently has 1 filled. The seven-day average is 0 players, and the highest point in that week was 5. Its strongest hour in the past 48 was 02:00 UTC, with an average of 5 players.

In the ranking of Rust servers, where does Unmitigated Dumpster Fire place?

In North America, Unmitigated Dumpster Fire is #731; across all ranked servers it is #4,324 on seven-day player hours, in the top 19%. In the duo category it ranks #237.

Map and rules

How is Unmitigated Dumpster Fire configured, and what rules apply?

The name of Unmitigated Dumpster Fire does not state a gather rate. A group may hold up to 2 players, listed as duo. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Unmitigated Dumpster Fire?

Size 2,500 and seed 1505314223 define the procedural map on Unmitigated Dumpster Fire, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Unmitigated Dumpster Fire?

Type client.connect 66.51.99.85:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts2
Group limit No team may exceed 2 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.