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Rust Insights

Server profile · NA

[NA] Maxudus | Raid Simulator (Raidsim)

Online, with 0 of 300 players on; ranked #9,327 of every public Rust server, the top 42%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 300 players now 0% full
07-day averagepeak 2
#9,327ranktop 42% · #1241 in NA
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246822:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Note: Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
20% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:17 UTC15d ago 2 – running 0
Sun 11 Oct, 03:36 UTC17d ago 2 held half 2.1 days 0
Sat 10 Oct, 02:27 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 16:15 UTC19d ago 1 – 0.4 days 0
Wed 7 Oct, 03:12 UTC21d ago 2 held half 2.5 days 0
Tue 6 Oct, 17:54 UTC22d ago 2 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 23 on average28/200
  2. RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average21/50
  3. RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average14/400
  4. RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average0/250
  5. US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average9/100
  6. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 712 on average1,072/1500

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [NA] Maxudus | Raid Simulator (Raidsim)?

The average busiest point of its recent wipes was 2 players. 38 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does [NA] Maxudus | Raid Simulator (Raidsim) wipe?

No next wipe can be predicted for [NA] Maxudus | Raid Simulator (Raidsim), which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 15 days 16 hours have passed since its current world was created.

About the server

How well does [NA] Maxudus | Raid Simulator (Raidsim) perform?

Server fps averaged 5 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 21,445. Memory use peaked at 1,612 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [NA] Maxudus | Raid Simulator (Raidsim) on?

Running on Linux, [NA] Maxudus | Raid Simulator (Raidsim) is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [NA] Maxudus | Raid Simulator (Raidsim), and is it up at the moment?

Right now [NA] Maxudus | Raid Simulator (Raidsim) is up and running. About 5 days 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 159 of the last 7 full days' 168 hours up, 95% of the time. The first record Rust Insights has of it is 2 October 2026.

Where does [NA] Maxudus | Raid Simulator (Raidsim) run from?

With its NA tag, [NA] Maxudus | Raid Simulator (Raidsim) lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 66.51.99.79:28045 is where it answers.

Lists and tags

Which meanings sit behind the tags on [NA] Maxudus | Raid Simulator (Raidsim)?

These tags come from [NA] Maxudus | Raid Simulator (Raidsim) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts100 (Group limit): A team holds 100 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [NA] Maxudus | Raid Simulator (Raidsim) appear?

These Rust Insights lists include [NA] Maxudus | Raid Simulator (Raidsim): Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on [NA] Maxudus | Raid Simulator (Raidsim) right now, and how does that number move?

[NA] Maxudus | Raid Simulator (Raidsim) shows 0 players at the moment, against 300 slots. The seven-day average is 0 players, and the highest point in that week was 2.

In the ranking of Rust servers, where does [NA] Maxudus | Raid Simulator (Raidsim) place?

On the seven-day player-hours measure, [NA] Maxudus | Raid Simulator (Raidsim) is #9,327, in the top 42% of all ranked servers and #1,241 in North America.

Rules and settings

What settings and rules apply on [NA] Maxudus | Raid Simulator (Raidsim)?

No gather rate appears in the name of [NA] Maxudus | Raid Simulator (Raidsim). 100 players is the most a group can hold. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [NA] Maxudus | Raid Simulator (Raidsim)?

Size 3,000 and seed 1337 define the procedural map on [NA] Maxudus | Raid Simulator (Raidsim), generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join [NA] Maxudus | Raid Simulator (Raidsim)?

Open the console with F1 in Rust and enter client.connect 66.51.99.79:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://maxudusrust.com.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 slots in total.
ts100
Group limit A team holds 100 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.