Server profile · NA
Titan's World
Online, with 0 of 50 players on; ranked #4,255 of every public Rust server, the top 19%. It last wiped 13d ago.
Online NA 66.51.99.75:28000 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:20 UTC13d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On Titan's World, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 23 hours after it started.
When does Titan's World wipe, and how often?
Each month Titan's World wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 13 days 12 hours ago. The tags put wipes at monthly.
About the server
Does Titan's World hold a steady frame rate?
The 48-hour average for server fps is 12, and 5 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 101,587. It drew as much as 5,186 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Titan's World currently run?
Running on Linux, Titan's World is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Titan's World, and is it online?
Right now Titan's World is up and running. About 5 days 21 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 16 October 2026.
What location is listed for Titan's World?
The NA tag is how Titan's World places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.75:28000.
Lists and tags
Which meanings sit behind the tags on Titan's World?
When the game's server browser reads Titan's World, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^i (Battlefield): High rates and kits drive fast PvP here; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Titan's World turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Titan's World are Modded Rust servers, explained, Battlefield Rust servers, with figures and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
How many players are on Titan's World right now?
Titan's World shows 0 players at the moment, against 50 slots. Over the past week it peaked at 4 and averaged 0 players. Look at the last 48 hours and the peak hour is 06:00 UTC, at 1 players on average.
How does Titan's World compare with other Rust servers in the ranking?
In North America, Titan's World is #718; across all ranked servers it is #4,255 on seven-day player hours, in the top 19%.
Map and rules
What settings and rules apply on Titan's World?
No gather rate appears in the name of Titan's World. The default of 8 players per group is what applies here. You get battlefield as the game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Joining requires premium status in Rust. Anti-cheat: VAC, from Valve, is on.
What is the map on Titan's World?
Size 4,000 and seed 1337 define the procedural map on Titan's World, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Connecting
How can you get onto Titan's World?
Open the console with F1 in Rust and enter client.connect 66.51.99.75:28000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.
