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Rust Insights

Server profile · EU

Pine Hosting - Rust Server

Online, with 0 of 50 players on; ranked #8,790 of every public Rust server, the top 39%. It last wiped 10d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#8,790ranktop 39% · #2166 in EU
10d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

9.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctMon 5 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:09 UTC10d ago 1 – running 1
Mon 5 Oct, 04:30 UTC24d ago 1 halved by day 5 13.6 days 0
Fri 25 Sep, 17:58 UTC33d ago 2 halved by day 7 9.4 days 0
Fri 18 Sep, 20:48 UTC40d ago 0 – 6.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average44/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average35/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average5/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average51/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Pine Hosting - Rust Server?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 6.

On what schedule does Pine Hosting - Rust Server wipe?

The only wipe on Pine Hosting - Rust Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 10 days 10 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

What does performance look like on Pine Hosting - Rust Server?

Average server fps over the last 48 hours was 9, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 42,099. It drew as much as 2,267 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Pine Hosting - Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Pine Hosting - Rust Server. The same protocol is required to join, and Steam takes care of updating it.

Has Pine Hosting - Rust Server stayed online, and is it up now?

Right now Pine Hosting - Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 3 days 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Pine Hosting - Rust Server sit?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 66.51.99.71:28020 is where it answers.

Server tags

How should you read the tags listed for Pine Hosting - Rust Server?

When the game's server browser reads Pine Hosting - Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Pine Hosting - Rust Server appear?

The Rust Insights lists that carry Pine Hosting - Rust Server are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What does the population of Pine Hosting - Rust Server look like?

Of its 50 slots, Pine Hosting - Rust Server currently has 0 filled. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.

How does Pine Hosting - Rust Server compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Pine Hosting - Rust Server is #8,790, in the top 39% of all ranked servers and #2,166 in Europe.

Map and rules

What settings and rules apply on Pine Hosting - Rust Server?

Nothing about gather rate is given in the name of Pine Hosting - Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Pine Hosting - Rust Server?

The game generates the map on Pine Hosting - Rust Server: procedural, size 2,700, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

What is the way to join Pine Hosting - Rust Server?

Type client.connect 66.51.99.71:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.