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Rust Insights

Server profile · NA

Iron Haven Medieval

Online, with 2 of 75 players on; ranked #2,625 of every public Rust server, the top 12%. It last wiped 22h ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 75 players now 3% full
17-day averagepeak 4
#2,625ranktop 12% · #425 in NA
22h agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123401:0009:0017:0001:0014:0023:00Wiped Wed 28 Oct, 02:13 UTCWIPEWiped Wed 28 Oct, 13:00 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608001:0009:0017:0001:0014:0023:00Wiped Wed 28 Oct, 02:13 UTCWIPEWiped Wed 28 Oct, 13:00 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

0.4 days usual gap between real wipes
50% on rhythm of its recent wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 9

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:00 UTC11h ago – – running 2
Wed 28 Oct, 02:13 UTC22h ago – – – 0
Thu 1 Oct, 17:07 UTC FW27d ago 10 halved by day 9 26.4 days 6
Thu 1 Oct, 08:14 UTC27d ago 10 – 0.4 days 3
Wed 30 Sep, 21:31 UTC28d ago 10 – 0.4 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The short version

Quick answers

From the figures on this page.

Wipe days

What does Iron Haven Medieval look like once wipe day arrives?

The average busiest point of its recent wipes was 10 players. The peak crowd on this wipe came 9 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 9.

When does Iron Haven Medieval wipe, and how often?

The only wipe on Iron Haven Medieval is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 22 hours ago. The tags put wipes at monthly.

Server

Does Iron Haven Medieval hold a steady frame rate?

Average server fps over the last 48 hours was 34, with a floor of 5. At its highest the entity count reached 207,494: buildings, deployables and everything else. Memory use peaked at 4,576 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Iron Haven Medieval on?

Rust network protocol 2635 and build 168909 on Linux is what Iron Haven Medieval runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Iron Haven Medieval, and is it online?

At the time of this check Iron Haven Medieval is online. Going by the uptime figure it gives, its last restart was around 9 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Iron Haven Medieval sit?

Its NA tag is what Iron Haven Medieval uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.99.71:28005.

Lists and tags

What is meant by each tag on Iron Haven Medieval?

When the game's server browser reads Iron Haven Medieval, it finds these tags: gmprimitive (Game mode): Bows, spears and melee are all you get; guns are absent in primitive mode; mp75 (Max players): 75 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Iron Haven Medieval?

Iron Haven Medieval appears among the following Rust Insights lists: Modded Rust servers, explained, Primitive Rust servers, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population history

What does the population of Iron Haven Medieval look like?

Of its 75 slots, Iron Haven Medieval currently has 2 filled. Over the past week it peaked at 4 and averaged 1 players. Its strongest hour in the past 48 was 17:00 UTC, with an average of 3 players.

How does Iron Haven Medieval compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Iron Haven Medieval is #2,625, in the top 12% of all ranked servers and #425 in North America.

Rules and settings

What are the settings and rules for Iron Haven Medieval?

The name of Iron Haven Medieval does not state a gather rate. The default of 8 players per group is what applies here. primitive is the game mode, no guns: bows, spears and melee. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Iron Haven Medieval?

The game generates the map on Iron Haven Medieval: procedural, size 3,200, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Join

What is the way to join Iron Haven Medieval?

Open the console with F1 in Rust and enter client.connect 66.51.99.71:28005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/h3mVNd4z3J.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Bows, spears and melee are all you get; guns are absent in primitive mode.
mp75
Max players 75 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.