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Rust Insights

Server profile

[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events

Online, with 0 of 50 players on; ranked #8,430 of every public Rust server, the top 38%. It last wiped 24d ago.

Filed under 1x monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 3
#8,430ranktop 38%
24d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

2.5 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:13 UTC24d ago 1 – running 0
Thu 1 Oct, 19:21 UTC FW27d ago 0 – 2.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average10/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average13/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
  5. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
  6. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events wipe, and how often?

Each month [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 24 days 20 hours ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

Server fps averaged 6 over 48 hours; the lowest reading was 5. The world held a peak of 118,913 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,540 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events. Joining needs your game on the same protocol, which Steam updates for you.

Has [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events stayed online, and is it up now?

Right now [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is up and running. The uptime it reports puts the last restart at about 4 days ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 1 October 2026 is when Rust Insights first saw it.

Where does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events run from?

[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 66.51.99.65:28100 is where it answers.

Lists and tags

What is meant by each tag on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Population history

How many players are on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events right now, and how does that number move?

Of its 50 slots, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events currently has 0 filled. A weekly average of 0 players goes with a peak of 3. Its strongest hour in the past 48 was 17:00 UTC, with an average of 1 players.

How does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events compare with other Rust servers in the ranking?

On player hours for the last seven days, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events sits at #8,430, inside the top 38% of ranked servers.

Map and rules

What are the settings and rules for [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

The name of [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events says 1x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

The game generates the map on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?

Open the console with F1 in Rust and enter client.connect 66.51.99.65:28100. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://www.youtube.com/@walski_?cbrd=1&ucbcb=1 is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.