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Live edition58,911 playing on 11,711 servers

Rust Insights

Server profile · NA

Testing Testing

Offline, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under biweekly wipes moddedcarbonpve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,338ranktop 69% · #1508 in NA
14d agolast wipebiweekly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

14.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 13d 7hWed 11 Nov, 18:29 UTC
  3. 27d 7hWed 25 Nov, 18:29 UTC
  4. 35d 8hThu 3 Dec, 19:00 UTCFW
  5. 41d 7hWed 9 Dec, 18:29 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC14d ago 3 – running 0
Sat 3 Oct, 13:58 UTC25d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC43d ago 0 – 18 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average113/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average23/200
  3. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average9/200
  4. LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average9/30
  5. ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average3/100
  6. US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Testing Testing?

Recent wipes peaked at 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Testing Testing wipe, and how often?

The prediction for Testing Testing follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 14 days 16 hours ago. The tags give wipes as every two weeks.

Server

Which Rust version is Testing Testing on?

Rust network protocol 2634 and build 167781 on Linux is what Testing Testing runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Testing Testing stayed online, and is it up now?

Testing Testing is offline at the moment; the last time it was seen was 5 days 13 hours ago. It spent 46 of the last 7 full days' 168 hours up, 27% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Testing Testing run from?

With its NA tag, Testing Testing lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.65:28010.

Server tags

Which meanings sit behind the tags on Testing Testing?

These tags come from Testing Testing and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Testing Testing appear?

The Rust Insights lists that carry Testing Testing are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

How many players are on Testing Testing right now, and how does that number move?

Testing Testing was last seen 5 days 13 hours ago and is offline right now. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Testing Testing place?

On the seven-day player-hours measure, Testing Testing is #15,338, in the top 69% of all ranked servers and #1,508 in North America.

Map and rules

What are the settings and rules for Testing Testing?

No gather rate appears in the name of Testing Testing. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Testing Testing?

Testing Testing runs a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join Testing Testing?

To connect, start Rust and enter client.connect 66.51.99.65:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.