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Rust Insights

Server profile · NA

Fun in the Sun (PVE)

Online, with 2 of 50 players on; ranked #3,386 of every public Rust server, the top 15%. It last wiped 26d ago.

Filed under monthly wipes oxidepve
Launch Rust and join Website
2/ 50 players now 4% full
17-day averagepeak 7
#3,386ranktop 15% · #557 in NA
26d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608002:0011:0020:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Note: Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

12 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW26d ago 12 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on average76/200
  2. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average37/200
  3. Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average27/100
  4. MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 13 on average9/50
  5. [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 12 on average8/150
  6. Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average7/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Fun in the Sun (PVE), what happens on wipe day?

Recent wipes peaked at 12 players on average. 46 hours after the latest wipe, the crowd peaked.

On what schedule does Fun in the Sun (PVE) wipe?

The only wipe on Fun in the Sun (PVE) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 6 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

What does performance look like on Fun in the Sun (PVE)?

Server fps averaged 29 over 48 hours; the lowest reading was 5. The world held a peak of 125,842 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,092 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Fun in the Sun (PVE) on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Fun in the Sun (PVE). You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Fun in the Sun (PVE), and is it online?

Fun in the Sun (PVE) is currently reachable and online. About 4 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 1 October 2026.

In which location does Fun in the Sun (PVE) sit?

The NA tag is how Fun in the Sun (PVE) places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.63:28075.

Server tags

How should you read the tags listed for Fun in the Sun (PVE)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts20 (Group limit): No team may exceed 20 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): Find it in the browser under North America are what Fun in the Sun (PVE) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Fun in the Sun (PVE) appear?

The Rust Insights lists that carry Fun in the Sun (PVE) are Best Rust community servers, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on Fun in the Sun (PVE) right now?

At the time of this refresh, Fun in the Sun (PVE) holds 2 players on 50 slots. A weekly average of 1 players goes with a peak of 7. Its strongest hour in the past 48 was 18:00 UTC, with an average of 3 players.

Where does Fun in the Sun (PVE) sit in the rankings?

On the seven-day player-hours measure, Fun in the Sun (PVE) is #3,386, in the top 15% of all ranked servers and #557 in North America.

Settings and rules

What settings and rules apply on Fun in the Sun (PVE)?

The name of Fun in the Sun (PVE) does not state a gather rate. The group cap stands at 20 players. pve is the game mode, no fighting other players. Community is the browser category it appears in. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Fun in the Sun (PVE)?

The game generates the map on Fun in the Sun (PVE): procedural, size 4,000, seed 897176852. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Fun in the Sun (PVE)?

Type client.connect 66.51.99.63:28075 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/rkFSsyuEGd is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts20
Group limit No team may exceed 20 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.