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Rust Insights

Server profile · EU

RETARDRETARDRETARD

Online, with 0 of 50 players on; ranked #13,803 of every public Rust server, the top 62%. It last wiped 6d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,803ranktop 62% · #2420 in EU
6d agolast wipemonthly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246803:0012:0022:0007:0016:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Note: Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

9.7 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctMon 12 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:06 UTC6d ago 1 – running 0
Mon 12 Oct, 12:24 UTC17d ago 1 halved by day 1 10.9 days 0
Sat 3 Oct, 22:33 UTC26d ago 1 halved by day 1 8.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average24/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average5/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average15/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average25/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average60/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at RETARDRETARDRETARD?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does RETARDRETARDRETARD wipe, and how often?

Each month RETARDRETARDRETARD wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 6 days 16 hours ago. Wipes run monthly, as its tags say.

Server details

What does performance look like on RETARDRETARDRETARD?

The 48-hour average for server fps is 5, and 5 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 14,391. Memory use peaked at 1,210 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RETARDRETARDRETARD currently run?

Rust network protocol 2635 and build 168909 on Linux is what RETARDRETARDRETARD runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RETARDRETARDRETARD, and is it up at the moment?

RETARDRETARDRETARD is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 15 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 1 October 2026.

In which location does RETARDRETARDRETARD sit?

The EU tag is how RETARDRETARDRETARD places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.62:28010.

Server tags

What is meant by each tag on RETARDRETARDRETARD?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe are what RETARDRETARDRETARD publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RETARDRETARDRETARD turn up among the Rust Insights lists and filters?

These Rust Insights lists include RETARDRETARDRETARD: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What does the population of RETARDRETARDRETARD look like?

At the time of this refresh, RETARDRETARDRETARD holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players.

How does RETARDRETARDRETARD compare with other Rust servers in the ranking?

On the seven-day player-hours measure, RETARDRETARDRETARD is #13,803, in the top 62% of all ranked servers and #2,420 in Europe.

Rules and settings

How is RETARDRETARDRETARD configured, and what rules apply?

Nothing about gather rate is given in the name of RETARDRETARDRETARD. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.

Which map is live on RETARDRETARDRETARD?

Size 2,000 and seed 1 define the procedural map on RETARDRETARDRETARD, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join RETARDRETARDRETARD?

To connect, start Rust and enter client.connect 66.51.99.62:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.