Skip to the story

Live edition47,233 playing on 11,652 servers

Rust Insights

Server profile · NA

Revenge

Online, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69% · #1509 in NA
15d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246809:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average3/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average4/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Revenge wipe, and on which day?

The date for Revenge's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 15 days 1 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

Does Revenge hold a steady frame rate?

Server fps averaged 5 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 75,168. The highest memory figure was 2,947 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Revenge on?

Running on Linux, Revenge is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

Has Revenge stayed online, and is it up now?

Revenge is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 14 October 2026 is when Rust Insights first saw it.

Where does Revenge run from?

The NA tag is how Revenge places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.61:28050.

Tags

Which meanings sit behind the tags on Revenge?

When the game's server browser reads Revenge, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Revenge?

These Rust Insights lists include Revenge: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on Revenge right now, and how does that number move?

At the time of this refresh, Revenge holds 0 players on 50 slots. Across the past week the mean was 0 players.

How does Revenge compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Revenge is #15,335, in the top 69% of all ranked servers and #1,509 in North America.

Settings and rules

How is Revenge configured, and what rules apply?

No gather rate appears in the name of Revenge. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Revenge?

Revenge runs a procedural map of size 2,500 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Revenge?

To connect, start Rust and enter client.connect 66.51.99.61:28050 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.