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Rust Insights

Server profile · NA

SiennaVille 4x Solo|Duo|Trio

Online, with 0 of 75 players on; ranked #7,201 of every public Rust server, the top 32%. It last wiped 1d ago.

Filed under 4x monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 75 players now 0% full
07-day averagepeak 2
#7,201ranktop 32% · #1100 in NA
1d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5207:0016:0001:0009:0019:0004:00Wiped Tue 27 Oct, 23:09 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608007:0016:0001:0009:0019:0004:00Wiped Tue 27 Oct, 23:09 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

13.1 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:09 UTC1d ago – – running 0
Wed 21 Oct, 01:19 UTC8d ago 2 halved by day 1 6.9 days 0
Thu 1 Oct, 18:08 UTC FW27d ago 2 halved by day 2 19.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 372 on average89/150
  2. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 153 on average114/200
  3. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 116 on average112/150
  4. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 75 on average64/150
  5. [US] AshRust 3x Monthly | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 35 on average16/100
  6. AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 14 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does SiennaVille 4x Solo|Duo|Trio look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 10 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.5.

How often does SiennaVille 4x Solo|Duo|Trio wipe, and on which day?

The only wipe on SiennaVille 4x Solo|Duo|Trio is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 30 hours ago. The tags put wipes at monthly.

Server

What does performance look like on SiennaVille 4x Solo|Duo|Trio?

The 48-hour average for server fps is 13, and 5 was the lowest seen. The world held a peak of 66,671 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,028 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does SiennaVille 4x Solo|Duo|Trio currently run?

Running on Linux, SiennaVille 4x Solo|Duo|Trio is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has SiennaVille 4x Solo|Duo|Trio stayed online, and is it up now?

Right now SiennaVille 4x Solo|Duo|Trio is up and running. Going by the uptime figure it gives, its last restart was around 28 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does SiennaVille 4x Solo|Duo|Trio sit?

With its NA tag, SiennaVille 4x Solo|Duo|Trio lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.99.60:28035.

Server tags

Which meanings sit behind the tags on SiennaVille 4x Solo|Duo|Trio?

The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America are what SiennaVille 4x Solo|Duo|Trio publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature SiennaVille 4x Solo|Duo|Trio?

The Rust Insights lists that carry SiennaVille 4x Solo|Duo|Trio are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player counts

What does the population of SiennaVille 4x Solo|Duo|Trio look like?

Of its 75 slots, SiennaVille 4x Solo|Duo|Trio currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 2 players.

Where does SiennaVille 4x Solo|Duo|Trio sit in the rankings?

On the seven-day player-hours measure, SiennaVille 4x Solo|Duo|Trio is #7,201, in the top 32% of all ranked servers and #1,100 in North America.

Map and rules

How is SiennaVille 4x Solo|Duo|Trio configured, and what rules apply?

Going by its name, SiennaVille 4x Solo|Duo|Trio gathers at 4x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on SiennaVille 4x Solo|Duo|Trio?

SiennaVille 4x Solo|Duo|Trio runs a procedural map of size 3,500 with seed 1084627485, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto SiennaVille 4x Solo|Duo|Trio?

To connect, start Rust and enter client.connect 66.51.99.60:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.