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Rust Insights

Server profile · NA

Rust-A-Nut

Online, with 0 of 50 players on; ranked #10,943 of every public Rust server, the top 49%. It last wiped 5d ago.

Filed under duo weekly wipes moddedoxidepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#10,943ranktop 49% · #1321 in NA
5d agolast wipeweekly schedule
1d 1hnext wipeFri 30 Oct, 05:06 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246804:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 49% of all ranked servers, top 71% in NA, and #340 of the duo servers (top 81%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 05:06 UTC, in 1d 1h. Every Friday at 05:06 UTC · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 1d 1hFri 30 Oct, 05:06 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 8d 1hFri 6 Nov, 05:06 UTC
  4. 15d 1hFri 13 Nov, 05:06 UTC
  5. 22d 1hFri 20 Nov, 05:06 UTC
  6. 29d 1hFri 27 Nov, 05:06 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 36d 1hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:06 UTC5d ago 1 – running 0
Fri 16 Oct, 05:06 UTC12d ago 0 – 7 days 0
Fri 9 Oct, 05:05 UTC19d ago 0 – 7 days 0
Fri 2 Oct, 05:06 UTC26d ago 1 halved by day 2 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average24/100
  2. RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 66 on average185/225
  3. US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average3/100
  4. WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average1/100
  5. US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average3/100
  6. WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average365/400

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Rust-A-Nut look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 17 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

When does Rust-A-Nut wipe, and how often?

Wipes on Rust-A-Nut come every Friday at 05:06 UTC. A wipe is expected on Friday 30 October at 05:06 UTC. The world you are playing on now was made 5 days 22 hours ago. A weekly wipe schedule is published in its tags.

About the server

What does performance look like on Rust-A-Nut?

Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 31,713: buildings, deployables and everything else. It drew as much as 2,029 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Rust-A-Nut on?

Rust network protocol 2635 and build 168909 on Linux is what Rust-A-Nut runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust-A-Nut, and is it up at the moment?

Right now Rust-A-Nut is up and running. The uptime it reports puts the last restart at about 5 days 20 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 1 October 2026.

In which location does Rust-A-Nut sit?

With its NA tag, Rust-A-Nut lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.59:28060.

Server tags

How should you read the tags listed for Rust-A-Nut?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America are what Rust-A-Nut publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Rust-A-Nut?

These Rust Insights lists include Rust-A-Nut: Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

How many players are on Rust-A-Nut right now, and how does that number move?

Of its 50 slots, Rust-A-Nut currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

How does Rust-A-Nut compare with other Rust servers in the ranking?

In North America, Rust-A-Nut is #1,321; across all ranked servers it is #10,943 on seven-day player hours, in the top 49%. Within its duo group, the position is #340.

Map and rules

What settings and rules apply on Rust-A-Nut?

Nothing about gather rate is given in the name of Rust-A-Nut. duo is the group name, and it caps groups at 2 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Joining requires premium status in Rust. The server has Valve's VAC anti-cheat switched on.

What is the map on Rust-A-Nut?

Size 2,500 and seed 978166565 define the procedural map on Rust-A-Nut, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to Rust-A-Nut?

Open the console with F1 in Rust and enter client.connect 66.51.99.59:28060. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts2
Group limit No team may exceed 2 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.