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Live edition67,928 playing on 11,782 servers

Rust Insights

Server profile · NA

Deathloop Battlefield | Weekly | Koth | Loadouts

Online, with 0 of 50 players on; ranked #10,923 of every public Rust server, the top 49%. It last wiped 26d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 1
#10,923ranktop 49% · #1317 in NA
26d agolast wipeweekly schedule
1d 12hnext wipeSat 31 Oct, 01:03 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0012:0017:0000:0005:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0012:0017:0000:0005:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Note: Top 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 01:03 UTC, in 1d 12h. Its weekly schedule tag · low confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 12hSat 31 Oct, 01:03 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 8d 12hSat 7 Nov, 01:03 UTC
  4. 15d 12hSat 14 Nov, 01:03 UTC
  5. 22d 12hSat 21 Nov, 01:03 UTC
  6. 29d 12hSat 28 Nov, 01:03 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 36d 12hSat 5 Dec, 01:03 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:03 UTC26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 139 on average41/600
  2. Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average2/200
  3. SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average0/100
  4. US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average2/200
  5. STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average2/50
  6. US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 1 on average3/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Deathloop Battlefield | Weekly | Koth | Loadouts, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Deathloop Battlefield | Weekly | Koth | Loadouts wipe, and on which day?

Too few wipes are on record for Deathloop Battlefield | Weekly | Koth | Loadouts to confirm its schedule, so the tag guides the prediction. Saturday 31 October at 01:03 UTC is when the next wipe is due. The world you are playing on now was made 26 days 11 hours ago. The tags list wipes as weekly.

Server

How well does Deathloop Battlefield | Weekly | Koth | Loadouts perform?

Average server fps over the last 48 hours was 11, with a floor of 5. At its highest the entity count reached 39,069: buildings, deployables and everything else. The highest memory figure was 1,906 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Deathloop Battlefield | Weekly | Koth | Loadouts currently run?

Rust network protocol 2635 and build 168909 on Linux is what Deathloop Battlefield | Weekly | Koth | Loadouts runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Deathloop Battlefield | Weekly | Koth | Loadouts, and is it up at the moment?

At the time of this check Deathloop Battlefield | Weekly | Koth | Loadouts is online. About 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 17 of the last 7 full days' 168 hours up, 10% of the time. Rust Insights first logged this server on 14 September 2026.

In which location does Deathloop Battlefield | Weekly | Koth | Loadouts sit?

With its NA tag, Deathloop Battlefield | Weekly | Koth | Loadouts lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.58:28010.

Server tags

What is meant by each tag on Deathloop Battlefield | Weekly | Koth | Loadouts?

These tags come from Deathloop Battlefield | Weekly | Koth | Loadouts and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Deathloop Battlefield | Weekly | Koth | Loadouts?

Deathloop Battlefield | Weekly | Koth | Loadouts appears among the following Rust Insights lists: Modded Rust servers, explained, Battlefield Rust servers, with figures and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How many players are on Deathloop Battlefield | Weekly | Koth | Loadouts right now, and how does that number move?

At the time of this refresh, Deathloop Battlefield | Weekly | Koth | Loadouts holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 07:00 UTC, with an average of 1 players.

How does Deathloop Battlefield | Weekly | Koth | Loadouts compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Deathloop Battlefield | Weekly | Koth | Loadouts is #10,923, in the top 49% of all ranked servers and #1,317 in North America.

Settings and rules

How is Deathloop Battlefield | Weekly | Koth | Loadouts configured, and what rules apply?

No gather rate appears in the name of Deathloop Battlefield | Weekly | Koth | Loadouts. No group limit is set, so the game's default of 8 players applies. You get battlefield as the game mode, fast PvP with kits and high rates. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Deathloop Battlefield | Weekly | Koth | Loadouts?

The game generates the map on Deathloop Battlefield | Weekly | Koth | Loadouts: procedural, size 2,400, seed 118217541. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Deathloop Battlefield | Weekly | Koth | Loadouts?

To connect, start Rust and enter client.connect 66.51.99.58:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/ZUR7CjSE5P.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.