Server profile
Turtle Island - Raidable Bases - 10x - wiped 9/24
Online, with 0 of 50 players on; ranked #15,264 of every public Rust server, the top 69%. It last wiped 8d ago.
Online 66.51.99.56:28040 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Turtle Island - Raidable Bases - 10x - wiped 9/24 wipe?
An estimate from the force wipe gives the next wipe on Turtle Island - Raidable Bases - 10x - wiped 9/24. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 8 days 6 hours ago. The tags put wipes at monthly.
About the server
Does Turtle Island - Raidable Bases - 10x - wiped 9/24 hold a steady frame rate?
Server fps averaged 5 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 46,758. The highest memory figure was 2,444 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Turtle Island - Raidable Bases - 10x - wiped 9/24 on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Turtle Island - Raidable Bases - 10x - wiped 9/24. You can only join if your game is on the same protocol; Steam handles that update.
Has Turtle Island - Raidable Bases - 10x - wiped 9/24 stayed online, and is it up now?
Turtle Island - Raidable Bases - 10x - wiped 9/24 is currently reachable and online. The uptime it reports puts the last restart at about 7 days 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 21 October 2026.
What location is listed for Turtle Island - Raidable Bases - 10x - wiped 9/24?
A region is not published by Turtle Island - Raidable Bases - 10x - wiped 9/24. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.56:28040.
Server tags
What is meant by each tag on Turtle Island - Raidable Bases - 10x - wiped 9/24?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Turtle Island - Raidable Bases - 10x - wiped 9/24 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Turtle Island - Raidable Bases - 10x - wiped 9/24 appear?
The Rust Insights lists that carry Turtle Island - Raidable Bases - 10x - wiped 9/24 are 10x Rust servers, by the numbers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population history
What does the population of Turtle Island - Raidable Bases - 10x - wiped 9/24 look like?
At the time of this refresh, Turtle Island - Raidable Bases - 10x - wiped 9/24 holds 0 players on 50 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Turtle Island - Raidable Bases - 10x - wiped 9/24 place?
Player hours over seven days put Turtle Island - Raidable Bases - 10x - wiped 9/24 at #15,264, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Turtle Island - Raidable Bases - 10x - wiped 9/24?
The name of Turtle Island - Raidable Bases - 10x - wiped 9/24 says 10x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Turtle Island - Raidable Bases - 10x - wiped 9/24?
Turtle Island - Raidable Bases - 10x - wiped 9/24 runs a procedural map of size 3,000 with seed 2128802245, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto Turtle Island - Raidable Bases - 10x - wiped 9/24?
To connect, start Rust and enter client.connect 66.51.99.56:28040 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
