Server profile · NA
PocketsRust
Online, with 0 of 75 players on; ranked #7,287 of every public Rust server, the top 33%. It last wiped 27d ago.
Online NA 66.51.99.44:28035 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:51 UTC FW28d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does PocketsRust look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 6 hours after it started.
How often does PocketsRust wipe, and on which day?
The only wipe on PocketsRust is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 21 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server
Does PocketsRust hold a steady frame rate?
The 48-hour average for server fps is 13, and 5 was the lowest seen. At its highest the entity count reached 111,432: buildings, deployables and everything else. The highest memory figure was 5,754 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is PocketsRust on?
Running on Linux, PocketsRust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for PocketsRust, and is it online?
At the time of this check PocketsRust is online. About 6 days 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does PocketsRust run from?
The NA tag is how PocketsRust places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.99.44:28035.
Server tags
What is meant by each tag on PocketsRust?
These tags come from PocketsRust and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature PocketsRust?
These Rust Insights lists include PocketsRust: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on PocketsRust right now?
At the time of this refresh, PocketsRust holds 0 players on 75 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 1 players.
Where does PocketsRust sit in the rankings?
On the seven-day player-hours measure, PocketsRust is #7,287, in the top 33% of all ranked servers and #1,115 in North America.
Settings and rules
What settings and rules apply on PocketsRust?
The name of PocketsRust does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on PocketsRust?
The game generates the map on PocketsRust: procedural, size 4,250, seed 145183468. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to PocketsRust?
Type client.connect 66.51.99.44:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.