Server profile · NA
Rustmod.cc solo/duo
Online, with 0 of 50 players on; ranked #7,834 of every public Rust server, the top 35%. It last wiped 26d ago.
Online NA 66.51.99.44:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers, top 61% in NA, and #307 of the duo servers (top 73%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW26d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Rustmod.cc solo/duo look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does Rustmod.cc solo/duo wipe?
Each month Rustmod.cc solo/duo wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 10 hours ago. Wipes run monthly, as its tags say.
Server
Does Rustmod.cc solo/duo hold a steady frame rate?
Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 71,514: buildings, deployables and everything else. Memory use peaked at 3,251 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rustmod.cc solo/duo currently run?
Running on Linux, Rustmod.cc solo/duo is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rustmod.cc solo/duo, and is it online?
At the time of this check Rustmod.cc solo/duo is online. About 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Rustmod.cc solo/duo run from?
The NA tag is how Rustmod.cc solo/duo places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.99.44:28015.
Server tags
What is meant by each tag on Rustmod.cc solo/duo?
These tags come from Rustmod.cc solo/duo and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rustmod.cc solo/duo turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rustmod.cc solo/duo: Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Player counts
How many players are on Rustmod.cc solo/duo right now, and how does that number move?
Rustmod.cc solo/duo shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 14:00 UTC, at 0 players on average.
How does Rustmod.cc solo/duo compare with other Rust servers in the ranking?
In North America, Rustmod.cc solo/duo is #1,150; across all ranked servers it is #7,834 on seven-day player hours, in the top 35%. The duo ranking places it at #307.
Settings and rules
What are the settings and rules for Rustmod.cc solo/duo?
The name of Rustmod.cc solo/duo does not state a gather rate. A group may hold up to 2 players, listed as duo. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rustmod.cc solo/duo?
The game generates the map on Rustmod.cc solo/duo: procedural, size 3,500, seed 575110. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join Rustmod.cc solo/duo?
Open the console with F1 in Rust and enter client.connect 66.51.99.44:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rustmod.cc is its website.