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Live edition101,584 playing on 11,894 servers

Rust Insights

Server profile · NA

Dead Man Rust HardCore

Online, with 0 of 50 players on; ranked #13,525 of every public Rust server, the top 61%. It last wiped 27d ago.

Filed under teams off monthly wipes moddedoxidehardcore
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,525ranktop 61% · #1412 in NA
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
  3. [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average4/400
  4. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
  5. Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average3/50
  6. Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Dead Man Rust HardCore?

The average busiest point of its recent wipes was 2 players. 11 hours after the latest wipe, the crowd peaked.

On what schedule does Dead Man Rust HardCore wipe?

The only wipe on Dead Man Rust HardCore is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 23 hours ago. The tags put wipes at monthly.

Server details

How well does Dead Man Rust HardCore perform?

Average server fps over the last 48 hours was 6, with a floor of 5. The world held a peak of 111,629 entities, counting buildings, deployables and all the rest. It drew as much as 3,667 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Dead Man Rust HardCore currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Dead Man Rust HardCore. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Dead Man Rust HardCore, and is it online?

At the time of this check Dead Man Rust HardCore is online. Going by the uptime figure it gives, its last restart was around 6 hours ago. The last 7 full days gave 139 of 168 hours up, or 83% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Dead Man Rust HardCore run from?

Its NA tag is what Dead Man Rust HardCore uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.44:28010.

Tags

What is meant by each tag on Dead Man Rust HardCore?

These tags come from Dead Man Rust HardCore and are read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp50 (Max players): The slot count is 50; ts0 (Group limit): This server has teams turned off; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^h (Hardcore): Fewer helpers and a harsher survival come with Facepunch's hardcore mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Dead Man Rust HardCore?

Dead Man Rust HardCore appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Player counts

What does the population of Dead Man Rust HardCore look like?

At the time of this refresh, Dead Man Rust HardCore holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 1 players.

Where does Dead Man Rust HardCore sit in the rankings?

In North America, Dead Man Rust HardCore is #1,412; across all ranked servers it is #13,525 on seven-day player hours, in the top 61%.

Settings and rules

What settings and rules apply on Dead Man Rust HardCore?

The name of Dead Man Rust HardCore does not state a gather rate. The server does not publish a group limit. hardcore is the game mode, Facepunch's most demanding mode. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Dead Man Rust HardCore?

The game generates the map on Dead Man Rust HardCore: procedural, size 4,500.

How to join

How can you get onto Dead Man Rust HardCore?

To connect, start Rust and enter client.connect 66.51.99.44:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp50
Max players The slot count is 50.
ts0
Group limit This server has teams turned off.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^h
Hardcore Fewer helpers and a harsher survival come with Facepunch's hardcore mode.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.