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Rust Insights

Server profile · NA

EverGreene PvE | Living Frontier | Skill Tree + NPC Raids

Online, with 0 of 50 players on; ranked #3,473 of every public Rust server, the top 16%. It last wiped 16d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
17-day averagepeak 4
#3,473ranktop 16% · #573 in NA
16d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

10.8 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:53 UTC16d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW27d ago 3 halved by day 1 10.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average10/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 13 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids wipe?

Each month EverGreene PvE | Living Frontier | Skill Tree + NPC Raids wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 16 days 16 hours ago. Wipes run monthly, as its tags say.

Server details

How well does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids perform?

Server fps averaged 26 over 48 hours; the lowest reading was 5. The world held a peak of 87,291 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,905 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids currently run?

Rust network protocol 2635 and build 168909 on Linux is what EverGreene PvE | Living Frontier | Skill Tree + NPC Raids runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids, and is it up at the moment?

EverGreene PvE | Living Frontier | Skill Tree + NPC Raids is currently reachable and online. About 17 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids sit?

Its NA tag is what EverGreene PvE | Living Frontier | Skill Tree + NPC Raids uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.40:28015.

Server tags

What is meant by each tag on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

These tags come from EverGreene PvE | Living Frontier | Skill Tree + NPC Raids and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

The Rust Insights lists that carry EverGreene PvE | Living Frontier | Skill Tree + NPC Raids are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids right now, and how does that number move?

EverGreene PvE | Living Frontier | Skill Tree + NPC Raids shows 0 players at the moment, against 50 slots. A weekly average of 1 players goes with a peak of 4. Its strongest hour in the past 48 was 00:00 UTC, with an average of 4 players.

How does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids compare with other Rust servers in the ranking?

On the seven-day player-hours measure, EverGreene PvE | Living Frontier | Skill Tree + NPC Raids is #3,473, in the top 16% of all ranked servers and #573 in North America.

Settings and rules

What are the settings and rules for EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

The name of EverGreene PvE | Living Frontier | Skill Tree + NPC Raids does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

EverGreene PvE | Living Frontier | Skill Tree + NPC Raids runs a procedural map of size 3,700 with seed 1895876822, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

Open the console with F1 in Rust and enter client.connect 66.51.99.40:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://evergreene-rust.tebex.store/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.