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Live edition34,284 playing on 11,672 servers

Rust Insights

Server profile · NA

dont join

Online, with 0 of 50 players on; ranked #15,026 of every public Rust server, the top 67%. It last wiped 6d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#15,026ranktop 67% · #1484 in NA
6d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246804:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:32 UTC6d ago 1 – running 0
Wed 21 Oct, 10:27 UTC7d ago 1 – 1.4 days 0
Thu 1 Oct, 02:58 UTC28d ago 2 halved by day 1 20.3 days 1
Wed 30 Sep, 20:16 UTC28d ago 2 – 0.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average11/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
  5. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0/50
  6. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On dont join, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

On what schedule does dont join wipe?

Each month dont join wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 7 hours have passed since its current world was created. The tags put wipes at monthly.

Server

How well does dont join perform?

Average server fps over the last 48 hours was 5, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 87,000. It drew as much as 3,561 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is dont join on?

Running on Linux, dont join is on Rust network protocol 2635 and build 168912. Joining needs your game on the same protocol, which Steam updates for you.

Has dont join stayed online, and is it up now?

dont join is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 6 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 30 September 2026 is when Rust Insights first saw it.

What location is listed for dont join?

With its NA tag, dont join lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 66.51.99.38:28025 is where it answers.

Server tags

Which meanings sit behind the tags on dont join?

When the game's server browser reads dont join, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168912 (Build): It runs game build 168912; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does dont join appear?

These Rust Insights lists include dont join: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How many players are on dont join right now?

At the time of this refresh, dont join holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does dont join place?

In North America, dont join is #1,484; across all ranked servers it is #15,026 on seven-day player hours, in the top 67%.

Rules and settings

How is dont join configured, and what rules apply?

Nothing about gather rate is given in the name of dont join. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on dont join?

dont join runs a procedural map of size 4,020 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to dont join?

Open the console with F1 in Rust and enter client.connect 66.51.99.38:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168912
Build It runs game build 168912.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.