Server profile
TURTLE KINGDOM 2X ONE GRID
Online, with 0 of 100 players on; ranked #9,083 of every public Rust server, the top 41%. It last wiped 25d ago.
Online 66.51.99.165:28005 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers, and #473 of the quad servers (top 57%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:47 UTC25d ago | 8 | – | running | 0 |
| Thu 1 Oct, 19:27 UTC FW27d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 02:14 UTC38d ago | 2 | halved by day 6 | 10.7 days | 0 |
| Mon 14 Sep, 01:37 UTC45d ago | 1 | halved by day 2 | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip642/650
- Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip121/125
- WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED169/200
- SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10740/200
- US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly73/200
- WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED36/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On TURTLE KINGDOM 2X ONE GRID, what happens on wipe day?
Recent wipes peaked at 4 players on average. 32 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.
When does TURTLE KINGDOM 2X ONE GRID wipe, and how often?
TURTLE KINGDOM 2X ONE GRID wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 19 hours ago.
Server
How well does TURTLE KINGDOM 2X ONE GRID perform?
Server fps averaged 60 over 48 hours; the lowest reading was 54. At its highest the entity count reached 38,797: buildings, deployables and everything else. It drew as much as 2,136 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is TURTLE KINGDOM 2X ONE GRID on?
Running on Linux, TURTLE KINGDOM 2X ONE GRID is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TURTLE KINGDOM 2X ONE GRID, and is it up at the moment?
At the time of this check TURTLE KINGDOM 2X ONE GRID is online. About 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for TURTLE KINGDOM 2X ONE GRID?
No region is published by TURTLE KINGDOM 2X ONE GRID. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.165:28005.
Tags
How should you read the tags listed for TURTLE KINGDOM 2X ONE GRID?
When the game's server browser reads TURTLE KINGDOM 2X ONE GRID, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TURTLE KINGDOM 2X ONE GRID?
TURTLE KINGDOM 2X ONE GRID appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Population
How many players are on TURTLE KINGDOM 2X ONE GRID right now?
At the time of this refresh, TURTLE KINGDOM 2X ONE GRID holds 0 players on 100 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 10:00 UTC, at 1 players on average.
How does TURTLE KINGDOM 2X ONE GRID compare with other Rust servers in the ranking?
On player hours for the last seven days, TURTLE KINGDOM 2X ONE GRID sits at #9,083, inside the top 41% of ranked servers. Within its quad group, the position is #473.
Rules and settings
What are the settings and rules for TURTLE KINGDOM 2X ONE GRID?
A 2x gather rate is what the name of TURTLE KINGDOM 2X ONE GRID states. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on TURTLE KINGDOM 2X ONE GRID?
TURTLE KINGDOM 2X ONE GRID runs a procedural map of size 1,650 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
How to join
How do you connect to TURTLE KINGDOM 2X ONE GRID?
Open the console with F1 in Rust and enter client.connect 66.51.99.165:28005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://turtle-kingdom.tebex.io/ is its website.