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Rust Insights

Server profile · NA

T'Rust

Online, with 0 of 40 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 40 players now 0% full
07-day averagepeak –
#15,349ranktop 69% · #1520 in NA
27d agolast wipeweekly schedule
17hnext wipeThu 29 Oct, 19:02 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 19:02 UTC, in 17h. Its weekly schedule tag · low confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 17hThu 29 Oct, 19:02 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 19:02 UTC
  4. 21d 17hThu 19 Nov, 19:02 UTC
  5. 28d 17hThu 26 Nov, 19:02 UTC
  6. 35d 17hThu 3 Dec, 19:00 UTCFW
  7. 42d 17hThu 10 Dec, 19:02 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:02 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average20/100
  2. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average4/150
  3. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average38/250
  4. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average36/250
  5. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 200 on average456/525
  6. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average15/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On T'Rust, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does T'Rust wipe, and how often?

Its tag sets the prediction: too few wipes on T'Rust are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 19:02 UTC. This world dates from 27 days 6 hours ago. A weekly wipe schedule is published in its tags.

About the server

What does performance look like on T'Rust?

Average server fps over the last 48 hours was 60, with a floor of 60. Buildings, deployables and the rest took the entity count as high as 64,862. The highest memory figure was 3,893 MB. A climbing entity count and low fps are what players experience as lag.

On what version does T'Rust currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for T'Rust. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for T'Rust, and is it online?

Right now T'Rust is up and running. Going by the uptime figure it gives, its last restart was around 6 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for T'Rust?

Its NA tag is what T'Rust uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.135:28015.

Lists and tags

What is meant by each tag on T'Rust?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America are what T'Rust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does T'Rust turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry T'Rust are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How many players are on T'Rust right now?

Of its 40 slots, T'Rust currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does T'Rust sit in the rankings?

On the seven-day player-hours measure, T'Rust is #15,349, in the top 69% of all ranked servers and #1,520 in North America.

Rules and settings

What are the settings and rules for T'Rust?

The name of T'Rust does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on T'Rust?

T'Rust runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

What is the way to join T'Rust?

Type client.connect 66.51.99.135:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://trust-issues-webshop.tebex.io/ is its website.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.