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Live edition104,326 playing on 11,886 servers

Rust Insights

Server profile · NA

hhc

Online, with 0 of 50 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under duo monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,289ranktop 69% · #1499 in NA
20d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246820:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

4 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:31 UTC20d ago 4 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustedAK NOOBS DUO SOLOsNA · duo · monthly · 1 on average1/250
  2. US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 56 on average34/200
  3. US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 26 on average16/150
  4. US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 5 on average5/200
  5. Edmonton Softcore RustNA · duo · monthly · 3 on average2/50
  6. US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2NA · duo · 2x · monthly · 2 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at hhc?

The average busiest point of its recent wipes was 4 players. 20 hours into the latest wipe, the crowd on the server reached its peak.

How often does hhc wipe, and on which day?

Each month hhc wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 12 hours have passed since its current world was created. Wipes run monthly, as its tags say.

About the server

What does performance look like on hhc?

Server fps averaged 5 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 94,382. It drew as much as 3,325 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on hhc?

The Rust build is network protocol 2634 and build 167781, running on Linux, for hhc. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for hhc, and is it online?

At the time of this check hhc is online. About 7 days 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does hhc run from?

Its NA tag is what hhc uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.126:28025.

Tags

How should you read the tags listed for hhc?

When the game's server browser reads hhc, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts2 (Group limit): No team may exceed 2 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does hhc appear?

The Rust Insights lists that carry hhc are Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Population history

How many players are on hhc right now, and how does that number move?

At the time of this refresh, hhc holds 0 players on 50 slots. Across the past week the mean was 0 players.

How does hhc compare with other Rust servers in the ranking?

In North America, hhc is #1,499; across all ranked servers it is #15,289 on seven-day player hours, in the top 69%. Within its duo group, the position is #365.

Rules and settings

How is hhc configured, and what rules apply?

Nothing about gather rate is given in the name of hhc. Groups are capped at 2 players under the name duo. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on hhc?

The game generates the map on hhc: procedural, size 4,000, seed 1. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join hhc?

Open the console with F1 in Rust and enter client.connect 66.51.99.126:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts2
Group limit No team may exceed 2 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.