Server profile · NA
SuperNatural - US OneGrid | 2x Quad | Small One Grid
Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 27d ago.
Online NA 66.51.98.74:28025 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 22:15 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
- 14hThu 29 Oct, 22:15 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 22:15 UTC
- 21d 14hThu 19 Nov, 22:15 UTC
- 28d 14hThu 26 Nov, 22:15 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 22:15 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:15 UTC FW27d ago | 4 | – | running | 0 |
| Mon 28 Sep, 23:19 UTC30d ago | 11 | halved by day 1 | 3 days | 0 |
| Sun 27 Sep, 03:58 UTC32d ago | 11 | – | 1.8 days | 3 |
| Fri 25 Sep, 21:34 UTC33d ago | 5 | – | 1.3 days | 2 |
| Thu 24 Sep, 22:09 UTC34d ago | 10 | – | 1 days | 4 |
| Thu 24 Sep, 00:03 UTC35d ago | 10 | – | 0.9 days | 0 |
| Tue 22 Sep, 20:39 UTC36d ago | 10 | – | 1.1 days | 6 |
| Sat 19 Sep, 01:55 UTC40d ago | 11 | held half | 3.8 days | 4 |
| Fri 18 Sep, 06:17 UTC41d ago | 9 | – | 0.8 days | 5 |
| Thu 17 Sep, 18:49 UTC41d ago | 8 | – | 0.5 days | 1 |
| Wed 16 Sep, 01:19 UTC43d ago | 8 | – | 1.7 days | 2 |
| Mon 14 Sep, 15:55 UTC44d ago | 7 | – | 1.4 days | 4 |
| Mon 14 Sep, 04:05 UTC45d ago | 7 | – | 0.5 days | 12 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
What does SuperNatural - US OneGrid | 2x Quad | Small One Grid look like once wipe day arrives?
The average busiest point of its recent wipes was 9 players. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
How often does SuperNatural - US OneGrid | 2x Quad | Small One Grid wipe, and on which day?
Too few wipes are on record for SuperNatural - US OneGrid | 2x Quad | Small One Grid to confirm its schedule, so the tag guides the prediction. Thursday 29 October at 22:15 UTC is when the next wipe is due. The world you are playing on now was made 27 days 9 hours ago. A weekly wipe schedule is published in its tags.
Server details
What does performance look like on SuperNatural - US OneGrid | 2x Quad | Small One Grid?
Server fps averaged 5 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 4,483. Memory use peaked at 1,276 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on SuperNatural - US OneGrid | 2x Quad | Small One Grid?
Running on Linux, SuperNatural - US OneGrid | 2x Quad | Small One Grid is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SuperNatural - US OneGrid | 2x Quad | Small One Grid, and is it online?
At the time of this check SuperNatural - US OneGrid | 2x Quad | Small One Grid is online. Going by the uptime figure it gives, its last restart was around 6 days 16 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for SuperNatural - US OneGrid | 2x Quad | Small One Grid?
The NA tag is how SuperNatural - US OneGrid | 2x Quad | Small One Grid places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 66.51.98.74:28025 is where it answers.
Server tags
What is meant by each tag on SuperNatural - US OneGrid | 2x Quad | Small One Grid?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America are what SuperNatural - US OneGrid | 2x Quad | Small One Grid publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does SuperNatural - US OneGrid | 2x Quad | Small One Grid turn up among the Rust Insights lists and filters?
SuperNatural - US OneGrid | 2x Quad | Small One Grid appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
Population history
What does the population of SuperNatural - US OneGrid | 2x Quad | Small One Grid look like?
SuperNatural - US OneGrid | 2x Quad | Small One Grid shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does SuperNatural - US OneGrid | 2x Quad | Small One Grid place?
SuperNatural - US OneGrid | 2x Quad | Small One Grid holds #15,338 for player hours over the last seven days, #1,510 in North America and in the top 69% of all ranked servers. In the quad category it ranks #625.
Settings and rules
What are the settings and rules for SuperNatural - US OneGrid | 2x Quad | Small One Grid?
Going by its name, SuperNatural - US OneGrid | 2x Quad | Small One Grid gathers at 2x. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on SuperNatural - US OneGrid | 2x Quad | Small One Grid?
The game generates the map on SuperNatural - US OneGrid | 2x Quad | Small One Grid: procedural, size 1,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
Join
What is the way to join SuperNatural - US OneGrid | 2x Quad | Small One Grid?
To connect, start Rust and enter client.connect 66.51.98.74:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/bNzQRkssv is its website.