Server profile · NA
Joe's Private Playland
Offline, with 0 of 50 players on; ranked #15,346 of every public Rust server, the top 71%. It last wiped 18d ago.
Offline NA 66.51.98.70:28000 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Facepunch Softcore 248/300
- [US] Facepunch Softcore 126/300
- LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL2/80
- LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY2/200
- Poon Plowers | Monthly | Softcore | No BP Wipe0/100
- Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe3/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Joe's Private Playland wipe?
An estimate from the force wipe gives the next wipe on Joe's Private Playland. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 18 days 11 hours ago. Its tags state a monthly wipe schedule.
Server details
What Rust version is live on Joe's Private Playland?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Joe's Private Playland. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Joe's Private Playland, and is it up at the moment?
Joe's Private Playland is offline at the moment; the last time it was seen was 15 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 11 October 2026.
In which location does Joe's Private Playland sit?
Its NA tag is what Joe's Private Playland uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.98.70:28000.
Tags
Which meanings sit behind the tags on Joe's Private Playland?
When the game's server browser reads Joe's Private Playland, it finds these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^s (Softcore): On this easier Facepunch mode, dying leaves part of your inventory with you; ^r (Roleplay): The server is built for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Joe's Private Playland?
The Rust Insights lists that carry Joe's Private Playland are Modded Rust servers, explained, Rust roleplay servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
How many players are on Joe's Private Playland right now, and how does that number move?
Joe's Private Playland is offline at the moment; the last sighting was 15 days 22 hours ago.
Where does Joe's Private Playland sit in the rankings?
On the seven-day player-hours measure, Joe's Private Playland is #15,346, in the top 71% of all ranked servers and #1,547 in North America. Within its quad group, the position is #608.
Map and rules
What are the settings and rules for Joe's Private Playland?
Nothing about gather rate is given in the name of Joe's Private Playland. quad is the group name, and it caps groups at 4 players. You get softcore as the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Joe's Private Playland?
Joe's Private Playland runs a procedural map of size 5,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Joe's Private Playland?
To connect, start Rust and enter client.connect 66.51.98.70:28000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
