Server profile · NA
SCAVENGERSHAVEN.NET (TEST SERVER)
Offline, with 0 of 50 players on; ranked #15,375 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline NA 66.51.98.59:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Tuesday 3 November, 06:52 UTC, in 5d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 9hTue 3 Nov, 06:52 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 12d 9hTue 10 Nov, 06:52 UTC
- 19d 9hTue 17 Nov, 06:52 UTC
- 26d 9hTue 24 Nov, 06:52 UTC
- 33d 9hTue 1 Dec, 06:52 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 40d 9hTue 8 Dec, 06:52 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC30d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |US Mini|5/150
- WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED293/325
- [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs11/75
- [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs24/75
- Rusty Chicken | US 2X | Vanilla+ | WIPED 10/220/100
- Bustabar NA PvP - No Wipe - Raid Protection0/50
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at SCAVENGERSHAVEN.NET (TEST SERVER)?
Recent wipes peaked at 1 players on average. 2 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.5.
How often does SCAVENGERSHAVEN.NET (TEST SERVER) wipe, and on which day?
The prediction for SCAVENGERSHAVEN.NET (TEST SERVER) follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Tuesday 3 November at 06:52 UTC. The world you are playing on now was made 15 days 14 hours ago. Its tags carry a weekly wipe schedule.
Server details
What Rust version is live on SCAVENGERSHAVEN.NET (TEST SERVER)?
Rust network protocol 2634 and build 167584 on Linux is what SCAVENGERSHAVEN.NET (TEST SERVER) runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is SCAVENGERSHAVEN.NET (TEST SERVER), and is it up at the moment?
Offline at the moment, SCAVENGERSHAVEN.NET (TEST SERVER) was last seen 15 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does SCAVENGERSHAVEN.NET (TEST SERVER) sit?
The NA tag is how SCAVENGERSHAVEN.NET (TEST SERVER) places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.98.59:28015.
Server tags
How should you read the tags listed for SCAVENGERSHAVEN.NET (TEST SERVER)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America are what SCAVENGERSHAVEN.NET (TEST SERVER) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature SCAVENGERSHAVEN.NET (TEST SERVER)?
These Rust Insights lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on SCAVENGERSHAVEN.NET (TEST SERVER) right now?
SCAVENGERSHAVEN.NET (TEST SERVER) was last seen 15 days 11 hours ago and is offline right now.
Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the rankings?
On the seven-day player-hours measure, SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375, in the top 71% of all ranked servers and #1,548 in North America.
Rules and settings
What are the settings and rules for SCAVENGERSHAVEN.NET (TEST SERVER)?
The name of SCAVENGERSHAVEN.NET (TEST SERVER) does not state a gather rate. The group cap stands at 5 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on SCAVENGERSHAVEN.NET (TEST SERVER)?
Size 4,096 and seed 1337 define the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER), generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
How can you get onto SCAVENGERSHAVEN.NET (TEST SERVER)?
Open the console with F1 in Rust and enter client.connect 66.51.98.59:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://www.scavengershaven.net/ is its website.
