Server profile · NA
FGG - Experiment 49
Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 27d ago.
Online NA 66.51.98.57:28005 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC28d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC33d ago | 4 | halved by day 2 | 4.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at FGG - Experiment 49?
Recent wipes peaked at 3 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.
How often does FGG - Experiment 49 wipe, and on which day?
The only wipe on FGG - Experiment 49 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 3 hours ago. Wipes run monthly, as its tags say.
Server
What does performance look like on FGG - Experiment 49?
Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 45,384: buildings, deployables and everything else. It drew as much as 2,335 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on FGG - Experiment 49?
The Rust build is network protocol 2634 and build 167781, running on Linux, for FGG - Experiment 49. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is FGG - Experiment 49, and is it up at the moment?
Right now FGG - Experiment 49 is up and running. About 6 days 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 16 September 2026.
In which location does FGG - Experiment 49 sit?
The NA tag is how FGG - Experiment 49 places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.98.57:28005 is where it answers.
Tags
Which meanings sit behind the tags on FGG - Experiment 49?
These tags come from FGG - Experiment 49 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does FGG - Experiment 49 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry FGG - Experiment 49 are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on FGG - Experiment 49 right now?
Of its 50 slots, FGG - Experiment 49 currently has 0 filled. Across the past week the mean was 0 players.
How does FGG - Experiment 49 compare with other Rust servers in the ranking?
In North America, FGG - Experiment 49 is #1,510; across all ranked servers it is #15,338 on seven-day player hours, in the top 69%.
Map and rules
What are the settings and rules for FGG - Experiment 49?
The name of FGG - Experiment 49 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on FGG - Experiment 49?
Size 3,000 and seed 1609848817 define the procedural map on FGG - Experiment 49, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto FGG - Experiment 49?
Type client.connect 66.51.98.57:28005 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
