Server profile · EU
Pine Hosting - Rust Server
Offline, with 0 of 50 players on; ranked #9,822 of every public Rust server, the top 44%. It makes a new world every few hours rather than wiping.
Offline EU 66.51.97.52:28045 checked 10h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:18 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 12:58 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 12:42 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 00:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:49 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 23:20 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:31 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 21:23 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:50 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 01:14 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 01:01 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:42 UTC4d ago | 1 | – | 0.4 days | 0 |
| Sun 18 Oct, 19:32 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:37 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:26 UTC10d ago | 1 | halved by day 1 | 6 days | 0 |
| Sat 17 Oct, 21:44 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 18:18 UTC11d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 13:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:38 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:09 UTC14d ago | 1 | – | 3.3 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Pine Hosting - Rust Server wipe, and how often?
A new world arrives every few hours on Pine Hosting - Rust Server, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
Does Pine Hosting - Rust Server hold a steady frame rate?
Server fps averaged 5 over 48 hours; the lowest reading was 5. At its highest the entity count reached 14,218: buildings, deployables and everything else. It drew as much as 1,085 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Pine Hosting - Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Pine Hosting - Rust Server, and is it up at the moment?
The last sighting of Pine Hosting - Rust Server was 10 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 128 of the last 7 full days' 168 hours up, 76% of the time. The first record Rust Insights has of it is 4 October 2026.
What location is listed for Pine Hosting - Rust Server?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 66.51.97.52:28045 is where it answers.
Server tags
How should you read the tags listed for Pine Hosting - Rust Server?
These tags come from Pine Hosting - Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Pine Hosting - Rust Server appear?
Pine Hosting - Rust Server appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
How many players are on Pine Hosting - Rust Server right now, and how does that number move?
Pine Hosting - Rust Server is offline at the moment; the last sighting was 10 hours ago. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 13:00 UTC, with an average of 0 players.
How does Pine Hosting - Rust Server compare with other Rust servers in the ranking?
In Europe, Pine Hosting - Rust Server is #2,249; across all ranked servers it is #9,822 on seven-day player hours, in the top 44%.
Settings and rules
What settings and rules apply on Pine Hosting - Rust Server?
Nothing about gather rate is given in the name of Pine Hosting - Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Pine Hosting - Rust Server?
Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
How do you connect to Pine Hosting - Rust Server?
To connect, start Rust and enter client.connect 66.51.97.52:28045 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
