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Rust Insights

Server profile · NA

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15

Online, with 0 of 50 players on; ranked #5,580 of every public Rust server, the top 25%. It last wiped 6d ago.

Filed under biweekly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 2
#5,580ranktop 25% · #930 in NA
6d agolast wipebiweekly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

21 days usual gap between real wipes
75% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 14d 17hThu 12 Nov, 18:48 UTC
  3. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:48 UTC6d ago 2 – running 0
Thu 15 Oct, 15:44 UTC13d ago 3 halved by day 1 7.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 halved by day 4 13.9 days 0
Thu 24 Sep, 18:07 UTC34d ago 2 halved by day 1 7 days 0
Thu 17 Sep, 18:07 UTC41d ago 0 – 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average48/100
  2. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 97 on average47/200
  3. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 67 on average52/200
  4. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average42/100
  5. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 40 on average10/200
  6. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average10/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

On what schedule does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 wipe?

Wipes on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 come every 3 weeks on Thursday at 18:48 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 6 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server details

Does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 hold a steady frame rate?

The 48-hour average for server fps is 6, and 5 was the lowest seen. The world held a peak of 82,922 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,496 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Running on Linux, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, and is it online?

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is currently reachable and online. The uptime it reports puts the last restart at about 6 days 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run from?

With its NA tag, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.96.94:28015.

Tags

What is meant by each tag on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

When the game's server browser reads (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America; sc1 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 appear?

The Rust Insights lists that carry (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

How many players are on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 right now?

Of its 50 slots, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 03:00 UTC, at 0 players on average.

Where does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 sit in the rankings?

On the seven-day player-hours measure, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is #5,580, in the top 25% of all ranked servers and #930 in North America.

Rules and settings

How is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 configured, and what rules apply?

Nothing about gather rate is given in the name of (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Size 3,500 and seed 1337 define the procedural map on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

How to join

How can you get onto (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Open the console with F1 in Rust and enter client.connect 66.51.96.94:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Other

sc1
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.