Server profile · NA
test serv v1
Offline, with 0 of 50 players on; ranked #16,661 of every public Rust server, the top 71%. It last wiped 52d ago.
Offline NA 66.51.96.93:28020 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Facepunch Softcore 234/300
- [US] Facepunch Softcore 134/300
- LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL7/80
- LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY6/200
- Poon Plowers | Monthly | Softcore | No BP Wipe1/100
- Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe6/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does test serv v1 wipe?
An estimate from the force wipe gives the next wipe on test serv v1. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 52 days 23 hours ago. Wipes run monthly, as its tags say.
Server details
On what version does test serv v1 currently run?
Rust network protocol 2633 and build 163207 on Linux is what test serv v1 runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is test serv v1, and is it up at the moment?
test serv v1 is offline at the moment; the last time it was seen was 33 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for test serv v1?
With its NA tag, test serv v1 lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.96.93:28020.
Tags
What is meant by each tag on test serv v1?
The tags gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): The slot count is 50; ts4 (Group limit): No team may exceed 4 players; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America are what test serv v1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does test serv v1 appear?
The Rust Insights lists that carry test serv v1 are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player counts
How many players are on test serv v1 right now, and how does that number move?
test serv v1 was last seen 33 days 6 hours ago and is offline right now.
How does test serv v1 compare with other Rust servers in the ranking?
On the seven-day player-hours measure, test serv v1 is #16,661, in the top 71% of all ranked servers and #1,690 in North America. In the quad category it ranks #654.
Rules and settings
What settings and rules apply on test serv v1?
The name of test serv v1 does not state a gather rate. quad is the group name, and it caps groups at 4 players. You get softcore as the game mode, An easier mode from Facepunch: part of your loot is kept. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on test serv v1?
test serv v1 runs a procedural map of size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Connecting
What is the way to join test serv v1?
To connect, start Rust and enter client.connect 66.51.96.93:28020 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
