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Rust Insights

Server profile · EU

BIGBACKS SERVER

Online, with 0 of 50 players on; ranked #11,128 of every public Rust server, the top 50%. It last wiped 1d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#11,128ranktop 50% · #2341 in EU
1d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5200:0008:0017:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0008:0017:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Note: Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

5.2 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
33% crowd held else halves by day 1.5

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 23 SepSat 19 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC1d ago – – running 1
Wed 23 Sep, 12:48 UTC35d ago 3 halved by day 1 33.5 days 0
Sat 19 Sep, 19:09 UTC39d ago 3 held half 3.7 days 2
Mon 14 Sep, 14:15 UTC44d ago 3 halved by day 2 5.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average105/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average251/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average134/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average381/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does BIGBACKS SERVER look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 5 hours into the latest wipe, the crowd on the server reached its peak. In 33% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.5.

On what schedule does BIGBACKS SERVER wipe?

Each month BIGBACKS SERVER wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 44 hours ago. The tags put wipes at monthly.

Server details

How well does BIGBACKS SERVER perform?

Server fps averaged 7 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 14,794. It drew as much as 1,090 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does BIGBACKS SERVER currently run?

Rust network protocol 2635 and build 168909 on Linux is what BIGBACKS SERVER runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is BIGBACKS SERVER, and is it up at the moment?

BIGBACKS SERVER is currently reachable and online. The uptime it reports puts the last restart at about 38 hours ago. It spent 24 of the last 7 full days' 168 hours up, 14% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does BIGBACKS SERVER sit?

With its EU tag, BIGBACKS SERVER lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 66.51.96.75:28015 is where it answers.

Lists and tags

How should you read the tags listed for BIGBACKS SERVER?

These tags come from BIGBACKS SERVER and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature BIGBACKS SERVER?

The Rust Insights lists that carry BIGBACKS SERVER are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

How many players are on BIGBACKS SERVER right now?

At the time of this refresh, BIGBACKS SERVER holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 2 players.

Where does BIGBACKS SERVER sit in the rankings?

On the seven-day player-hours measure, BIGBACKS SERVER is #11,128, in the top 50% of all ranked servers and #2,341 in Europe.

Settings and rules

What are the settings and rules for BIGBACKS SERVER?

Nothing about gather rate is given in the name of BIGBACKS SERVER. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on BIGBACKS SERVER?

The game generates the map on BIGBACKS SERVER: procedural, size 2,000, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto BIGBACKS SERVER?

To connect, start Rust and enter client.connect 66.51.96.75:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.