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Rust Insights

Server profile

GfG Test Server

Online, with 0 of 50 players on; ranked #6,759 of every public Rust server, the top 30%. It last wiped 21h ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 3
#6,759ranktop 30%
21h agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123413:0022:0007:0015:0001:0010:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608013:0022:0007:0015:0001:0010:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2.7 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctMon 19 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:17 UTC21h ago – – running 0
Wed 21 Oct, 20:47 UTC7d ago 1 halved by day 1 6.7 days 0
Mon 19 Oct, 21:40 UTC9d ago 2 – 2 days 0
Fri 2 Oct, 21:33 UTC26d ago 2 halved by day 16 17 days 0
Thu 1 Oct, 23:34 UTC FW27d ago 2 – 0.9 days 1
Mon 21 Sep, 22:40 UTC37d ago 4 halved by day 1 10 days 2
Sun 20 Sep, 22:15 UTC38d ago 4 – 1 days 2
Thu 17 Sep, 13:34 UTC41d ago 2 halved by day 1 3.4 days 0
Thu 17 Sep, 01:26 UTC42d ago 2 – 0.5 days 1
Mon 14 Sep, 22:54 UTC44d ago 4 halved by day 1 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average70/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average254/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average109/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average11/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average370/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at GfG Test Server?

The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

How often does GfG Test Server wipe, and on which day?

Each month GfG Test Server wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 21 hours ago. Wipes run monthly, as its tags say.

Server

How well does GfG Test Server perform?

The 48-hour average for server fps is 14, and 5 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 123,427. It drew as much as 3,863 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does GfG Test Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what GfG Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has GfG Test Server stayed online, and is it up now?

At the time of this check GfG Test Server is online. About 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does GfG Test Server sit?

There is no region published for GfG Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.96.75:28010.

Server tags

Which meanings sit behind the tags on GfG Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what GfG Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does GfG Test Server appear?

These Rust Insights lists include GfG Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

What does the population of GfG Test Server look like?

At the time of this refresh, GfG Test Server holds 0 players on 50 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 3 players.

Where does GfG Test Server sit in the rankings?

Player hours over seven days put GfG Test Server at #6,759, within the top 30% of the ranked field.

Settings and rules

What settings and rules apply on GfG Test Server?

No gather rate appears in the name of GfG Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on GfG Test Server?

GfG Test Server runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Join

How do you connect to GfG Test Server?

Type client.connect 66.51.96.75:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/55c8SAFSbq.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.