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Rust Insights

Server profile · NA

Ape Land

Online, with 0 of 50 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,339ranktop 69% · #1509 in NA
25d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246808:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

8.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:33 UTC25d ago 1 – running 0
Fri 25 Sep, 13:15 UTC33d ago 0 – 8.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average6/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average5/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average2/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Ape Land?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Ape Land wipe, and how often?

Each month Ape Land wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 25 days 9 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

What does performance look like on Ape Land?

The 48-hour average for server fps is 5, and 5 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 16,662. Memory use peaked at 1,606 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Ape Land currently run?

Rust network protocol 2634 and build 167781 on Linux is what Ape Land runs. The same protocol is required to join, and Steam takes care of updating it.

Has Ape Land stayed online, and is it up now?

Ape Land is currently reachable and online. About 6 days 16 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 20 September 2026 is when Rust Insights first saw it.

Where does Ape Land run from?

With its NA tag, Ape Land lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.96.74:28020.

Lists and tags

Which meanings sit behind the tags on Ape Land?

These tags come from Ape Land and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Ape Land appear?

Ape Land appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Ape Land right now?

Of its 50 slots, Ape Land currently has 0 filled. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does Ape Land place?

In North America, Ape Land is #1,509; across all ranked servers it is #15,339 on seven-day player hours, in the top 69%.

Rules and settings

What are the settings and rules for Ape Land?

The name of Ape Land does not state a gather rate. 16 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Ape Land?

The game generates the map on Ape Land: procedural, size 2,000, seed 2071425264. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto Ape Land?

To connect, start Rust and enter client.connect 66.51.96.74:28020 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts16
Group limit Team size is capped at 16.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.