Server profile · NA
USA
Online, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 27d ago.
Online NA 66.51.96.67:28035 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 18:10 UTC, in 12h. Its weekly schedule tag · low confidence
Coming wipes
- 12hThu 29 Oct, 18:10 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 12hThu 12 Nov, 18:10 UTC
- 21d 12hThu 19 Nov, 18:10 UTC
- 28d 12hThu 26 Nov, 18:10 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 12hThu 10 Dec, 18:10 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP2/10
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v17/100
- [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS25/100
- KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN2/200
- NA | Apex Aim Arena | 1v1 Facecheck FFA Targets0/16
- Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16
The short version
Quick answers
From the figures on this page.
Wipe days
On USA, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does USA wipe, and how often?
The prediction for USA follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 18:10 UTC. 27 days 11 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
About the server
What does performance look like on USA?
Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 8,015: buildings, deployables and everything else. The highest memory figure was 1,046 MB. A climbing entity count and low fps are what players experience as lag.
On what version does USA currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for USA. You can only join if your game is on the same protocol; Steam handles that update.
Has USA stayed online, and is it up now?
USA is currently reachable and online. Going by the uptime figure it gives, its last restart was around 16 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does USA run from?
With its NA tag, USA lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 66.51.96.67:28035.
Lists and tags
What is meant by each tag on USA?
These tags come from USA and are read by the game's server browser: gmhardcore (Game mode): Hardcore rules make the game harsher; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Teams are disabled here; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^h (Hardcore): Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does USA turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry USA are Modded Rust servers, explained, Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
Population
How many players are on USA right now, and how does that number move?
At the time of this refresh, USA holds 0 players on 50 slots. Across the past week the mean was 0 players.
Where does USA sit in the rankings?
USA holds #15,341 for player hours over the last seven days, #1,513 in North America and in the top 69% of all ranked servers.
Map and rules
What are the settings and rules for USA?
Nothing about gather rate is given in the name of USA. The server does not publish a group limit. hardcore is the game mode, The toughest mode from Facepunch. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on USA?
Size 1,000, procedural, generated by the game: that is the map on USA.
Connecting
How do you connect to USA?
Type client.connect 66.51.96.67:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.