Server profile · NA
RustScape
Online, with 0 of 50 players on; ranked #3,233 of every public Rust server, the top 14%. It last wiped 27d ago.
Online NA 66.51.96.64:28000 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44 UTC FW27d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On RustScape, what happens on wipe day?
At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustScape wipe, and on which day?
The only wipe on RustScape is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 17 hours ago. The tags put wipes at monthly.
About the server
How well does RustScape perform?
Server fps averaged 29 over 48 hours; the lowest reading was 5. The world held a peak of 119,551 entities, counting buildings, deployables and all the rest. It drew as much as 4,547 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is RustScape on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustScape. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RustScape, and is it online?
RustScape is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does RustScape run from?
The NA tag is how RustScape places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.96.64:28000 is where it answers.
Server tags
Which meanings sit behind the tags on RustScape?
These tags come from RustScape and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustScape appear?
These Rust Insights lists include RustScape: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on RustScape right now?
Of its 50 slots, RustScape currently has 0 filled. A weekly average of 1 players goes with a peak of 8. Its strongest hour in the past 48 was 00:00 UTC, with an average of 6 players.
How does RustScape compare with other Rust servers in the ranking?
RustScape holds #3,233 for player hours over the last seven days, #535 in North America and in the top 14% of all ranked servers.
Settings and rules
How is RustScape configured, and what rules apply?
The name of RustScape does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RustScape?
Size 4,096 and seed 1 define the procedural map on RustScape, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Synecdoche Islands.
How to join
How do you connect to RustScape?
Open the console with F1 in Rust and enter client.connect 66.51.96.64:28000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/TpEtj7cA8g is its website.