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Rust Insights

Server profile · NA

Paradise Lost

Offline, with 0 of 100 players on; ranked #15,843 of every public Rust server, the top 72%. It last wiped 27d ago.

Filed under monthly wipes oxidepremium
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #1543 in NA
27d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Note: Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average40/200
  2. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average56/200
  3. [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average34/400
  4. RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 60 on average24/225
  5. PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 36 on average13/200
  6. Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average19/150

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Paradise Lost?

Recent wipes peaked at 1 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak.

How often does Paradise Lost wipe, and on which day?

The only wipe on Paradise Lost is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 14 hours ago. Wipes run monthly, as its tags say.

Server

Which Rust version is Paradise Lost on?

Running on Linux, Paradise Lost is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Paradise Lost, and is it up at the moment?

Paradise Lost is offline at the moment; the last time it was seen was 20 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Paradise Lost run from?

With its NA tag, Paradise Lost lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.96.53:28040.

Tags

What is meant by each tag on Paradise Lost?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files this server under North America are what Paradise Lost publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Paradise Lost turn up among the Rust Insights lists and filters?

Paradise Lost appears among the following Rust Insights lists: Best Rust community servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Paradise Lost right now?

Paradise Lost is offline at the moment; the last sighting was 20 days 15 hours ago.

In the ranking of Rust servers, where does Paradise Lost place?

In North America, Paradise Lost is #1,543; across all ranked servers it is #15,843 on seven-day player hours, in the top 72%.

Rules and settings

What are the settings and rules for Paradise Lost?

The name of Paradise Lost does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is off.

What is the map on Paradise Lost?

Paradise Lost runs a procedural map of size 3,750 with seed 1569780013, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Paradise Lost?

To connect, start Rust and enter client.connect 66.51.96.53:28040 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Rust's premium status is required to join.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.