Server profile
Local Test Server
Offline, with 0 of 10 players on; ranked #14,038 of every public Rust server. It last wiped 41d ago.
Offline 66.177.133.239:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|508/550
- Rustoria.co - EU East Long423/450
- Rusty Moose |EU Main|57/250
- Rustoria.co - EU Main58/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU East Medium151/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Local Test Server wipe, and on which day?
Its rhythm cannot be read yet: Local Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 41 days 22 hours ago.
Server details
On what version does Local Test Server currently run?
Running on Windows, Local Test Server is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Local Test Server, and is it up at the moment?
The last sighting of Local Test Server was 41 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.
Where does Local Test Server run from?
There is no region published for Local Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.177.133.239:28015.
Server tags
What is meant by each tag on Local Test Server?
When the game's server browser reads Local Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local Test Server appear?
The Rust Insights lists that carry Local Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Local Test Server look like?
Local Test Server was last seen 41 days 22 hours ago and is offline right now.
In the ranking of Rust servers, where does Local Test Server place?
Player hours over seven days put Local Test Server at #14,038, within the top – of the ranked field.
Settings and rules
What settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to Local Test Server?
To connect, start Rust and enter client.connect 66.177.133.239:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.