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Rust Insights

Server profile

Dan's Experiment PvE

Offline, with 0 of 100 players on; ranked #15,402 of every public Rust server. It last wiped 53d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,402rankno region published
53d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average413/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average78/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average74/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average188/225

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Dan's Experiment PvE wipe?

Its rhythm cannot be read yet: Dan's Experiment PvE has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 53 days 16 hours ago.

About the server

Which Rust version is Dan's Experiment PvE on?

Rust network protocol 2633 and build 163207 on Windows is what Dan's Experiment PvE runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Dan's Experiment PvE, and is it up at the moment?

The last sighting of Dan's Experiment PvE was 40 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Dan's Experiment PvE run from?

There is no region published for Dan's Experiment PvE. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.114.157.174:28015.

Tags

What is meant by each tag on Dan's Experiment PvE?

These tags come from Dan's Experiment PvE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Dan's Experiment PvE?

These Rust Insights lists include Dan's Experiment PvE: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Dan's Experiment PvE look like?

Dan's Experiment PvE was last seen 40 days 8 hours ago and is offline right now.

Where does Dan's Experiment PvE sit in the rankings?

On player hours for the last seven days, Dan's Experiment PvE sits at #15,402, inside the top – of ranked servers.

Map and rules

How is Dan's Experiment PvE configured, and what rules apply?

The name of Dan's Experiment PvE does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Dan's Experiment PvE?

The game generates the map on Dan's Experiment PvE, which is procedural.

Connecting

How can you get onto Dan's Experiment PvE?

Open the console with F1 in Rust and enter client.connect 66.114.157.174:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163207
Build Build 163207 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.