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Rust Insights

Server profile

Fun in the Sun PVE

Offline, with 0 of 20 players on; ranked #15,901 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,901ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:07 UTC22d ago 0 – running 0
Fri 2 Oct, 18:52 UTC27d ago 0 – 5.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average276/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average737/800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average818/900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average651/725

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Fun in the Sun PVE look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Fun in the Sun PVE wipe?

Its rhythm cannot be read yet: Fun in the Sun PVE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days have passed since its current world was created.

About the server

On what version does Fun in the Sun PVE currently run?

Running on Windows, Fun in the Sun PVE is on Rust network protocol 2634 and build 167058. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Fun in the Sun PVE, and is it online?

The last sighting of Fun in the Sun PVE was 22 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.

Where does Fun in the Sun PVE run from?

A region is not published by Fun in the Sun PVE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 66.113.12.51:28017 is where it answers.

Server tags

What is meant by each tag on Fun in the Sun PVE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Fun in the Sun PVE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Fun in the Sun PVE turn up among the Rust Insights lists and filters?

Fun in the Sun PVE appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Fun in the Sun PVE right now?

Fun in the Sun PVE is offline at the moment; the last sighting was 22 days ago.

Where does Fun in the Sun PVE sit in the rankings?

On player hours for the last seven days, Fun in the Sun PVE sits at #15,901, inside the top 72% of ranked servers.

Settings and rules

What settings and rules apply on Fun in the Sun PVE?

The name of Fun in the Sun PVE does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on Fun in the Sun PVE?

The map on Fun in the Sun PVE is procedural and the game generates it.

Join

How do you connect to Fun in the Sun PVE?

Open the console with F1 in Rust and enter client.connect 66.113.12.51:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.