Server profile
Fun in the Sun PVE
Offline, with 0 of 20 players on; ranked #15,202 of every public Rust server, the top 70%. It last wiped 20d ago.
Offline 66.113.12.51:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:16 UTC20d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:07 UTC22d ago | 0 | – | 1.7 days | 0 |
| Thu 1 Oct, 21:08 UTC FW28d ago | 0 | – | 6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|131/250
- Rustoria.co - EU East Long161/200
- Rusty Moose |EU Main|534/575
- Rustafied.com - EU Friday30/100
- Rustoria.co - EU Main604/650
- Rustoria.co - EU East Medium488/525
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Fun in the Sun PVE, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Fun in the Sun PVE wipe, and on which day?
There is no next wipe to predict: Fun in the Sun PVE wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 10 hours have passed since its current world was created.
Server
What Rust version is live on Fun in the Sun PVE?
The Rust build is network protocol 2634 and build 167058, running on Windows, for Fun in the Sun PVE. You can only join if your game is on the same protocol; Steam handles that update.
Has Fun in the Sun PVE stayed online, and is it up now?
Fun in the Sun PVE is offline at the moment; the last time it was seen was 12 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
Where does Fun in the Sun PVE run from?
A region is not published by Fun in the Sun PVE. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.113.12.51:28015.
Tags
Which meanings sit behind the tags on Fun in the Sun PVE?
These tags come from Fun in the Sun PVE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Fun in the Sun PVE?
Fun in the Sun PVE appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Fun in the Sun PVE look like?
Fun in the Sun PVE was last seen 12 days 19 hours ago and is offline right now.
Where does Fun in the Sun PVE sit in the rankings?
The player-hours ranking for the last seven days puts Fun in the Sun PVE at #15,202, among the top 70% of all ranked servers.
Rules and settings
How is Fun in the Sun PVE configured, and what rules apply?
No gather rate appears in the name of Fun in the Sun PVE. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Fun in the Sun PVE?
Fun in the Sun PVE runs a procedural map of size 4,000 with seed 1234, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Fun in the Sun PVE?
To connect, start Rust and enter client.connect 66.113.12.51:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.