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Rust Insights

Server profile

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

Offline, with 0 of 100 players on; ranked #16,589 of every public Rust server, the top 71%. It last wiped 37d ago.

Filed under 10x moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#16,589ranktop 71%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 03:58 UTC37d ago 1 – running 0
Sat 19 Sep, 01:23 UTC39d ago 2 halved by day 1 2.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 343 on average423/500
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average167/250
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average194/250
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average104/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average116/150
  6. [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 74 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

At their busiest, its recent wipes drew 2 players on average. 3 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe, and how often?

Too few wipes are on record for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 37 days 17 hours have passed since its current world was created.

Server

Which Rust version is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons on?

The Rust build is network protocol 2633 and build 165217, running on Windows, for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The same protocol is required to join, and Steam takes care of updating it.

How reliable is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, and is it up at the moment?

Offline at the moment, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons was last seen 32 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.

What location is listed for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

No region is published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 65.7.2.45:20840.

Tags

What is meant by each tag on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

These Rust Insights lists include #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: 10x Rust servers, by the numbers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

What does the population of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons look like?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons was last seen 32 days 16 hours ago and is offline right now.

How does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons compare with other Rust servers in the ranking?

On player hours for the last seven days, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons sits at #16,589, inside the top 71% of ranked servers.

Rules and settings

How is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons configured, and what rules apply?

Going by its name, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons gathers at 10x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

The game generates the map on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: procedural, size 4,000, seed 1234. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

To connect, start Rust and enter client.connect 65.7.2.45:20840 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.