Server profile
int_new Local Server
Offline, with 1 of 10 players on; ranked #7,878 of every public Rust server, the top 35%. It last wiped 14d ago.
Offline 65.20.114.54:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium62/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does int_new Local Server wipe, and how often?
The record of int_new Local Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 14 days 13 hours have passed since its current world was created.
About the server
Which Rust version is int_new Local Server on?
Rust network protocol 2635 and build 168909 on Windows is what int_new Local Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for int_new Local Server, and is it online?
Offline at the moment, int_new Local Server was last seen 30 hours ago. It spent 16 of the last 7 full days' 168 hours up, 10% of the time. On 14 October 2026 is when Rust Insights first saw it.
What location is listed for int_new Local Server?
No region is published by int_new Local Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 65.20.114.54:28015.
Lists and tags
How should you read the tags listed for int_new Local Server?
When the game's server browser reads int_new Local Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does int_new Local Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry int_new Local Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on int_new Local Server right now?
int_new Local Server was last seen 30 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 22:00 UTC, at 1 players on average.
Where does int_new Local Server sit in the rankings?
On player hours for the last seven days, int_new Local Server sits at #7,878, inside the top 35% of ranked servers.
Map and rules
What are the settings and rules for int_new Local Server?
No gather rate appears in the name of int_new Local Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
What is the map on int_new Local Server?
The map on int_new Local Server is procedural and the game generates it.
How to join
How can you get onto int_new Local Server?
To connect, start Rust and enter client.connect 65.20.114.54:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.