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Rust Insights

Server profile

A Rust Server

Offline, with 0 of 40 players on; ranked #15,987 of every public Rust server, the top 71%. It last wiped 23d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,987ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct6 Oct9 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:06 UTC23d ago 0 – running 0
Sat 3 Oct, 22:29 UTC25d ago 0 – 2.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average136/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average153/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average292/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

On A Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does A Rust Server wipe, and how often?

Its rhythm cannot be read yet: A Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 4 hours ago.

Server details

Which Rust version is A Rust Server on?

Running on Linux, A Rust Server is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is offline at the moment; the last time it was seen was 23 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 24 September 2026.

Where does A Rust Server run from?

There is no region published for A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 65.109.20.28:34687.

Tags

What is meant by each tag on A Rust Server?

When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry A Rust Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on A Rust Server right now?

The last time A Rust Server was seen online was 23 days 2 hours ago, and it is offline now.

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,987, within the top 71% of the ranked field.

Rules and settings

What settings and rules apply on A Rust Server?

Nothing about gather rate is given in the name of A Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on A Rust Server?

The map on A Rust Server is procedural and the game generates it.

Connecting

How do you connect to A Rust Server?

To connect, start Rust and enter client.connect 65.109.20.28:34687 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.