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Rust Insights

Server profile

Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack

Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under 3x moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
27d agolast wipeno schedule published
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0017:0023:0014:0021:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040011:0017:0023:0014:0021:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 389 on average460/500
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 179 on average192/200
  3. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 128 on average111/120
  4. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average31/100
  5. FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 113 on average122/350
  6. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average13/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 5 hours after the latest wipe, the crowd peaked.

How often does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack wipe, and on which day?

The only wipe on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 14 hours have passed since its current world was created.

About the server

Does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack hold a steady frame rate?

Server fps averaged 183 over 48 hours; the lowest reading was 103. At its highest the entity count reached 92,030: buildings, deployables and everything else. The highest memory figure was 2,493 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack currently run?

Rust network protocol 2635 and build 168909 on Linux is what Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack runs. The same protocol is required to join, and Steam takes care of updating it.

Has Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack stayed online, and is it up now?

Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 159 of 168 hours up, or 95% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

There is no region published for Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 64.87.42.21:28015 is where it answers.

Tags

What is meant by each tag on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack are 3x Rust servers, filtered live and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player counts

How many players are on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack right now, and how does that number move?

At the time of this refresh, Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack holds 0 players on 50 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack place?

Player hours over seven days put Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack at #15,338, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

A 3x gather rate is what the name of Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

The game generates the map on Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack: procedural, size 4,000, seed 1163496358. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Dirty Dan's Rust Emporium | No Decay | 3x Gather | 3x Stack?

To connect, start Rust and enter client.connect 64.87.42.21:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.