Server profile · NA
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Offline, with 0 of 1000 players on; ranked #8,060 of every public Rust server, the top 36%. It last wiped 26d ago.
Offline NA 64.40.8.9:28021 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 17:53 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 17hThu 29 Oct, 17:53 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 17hThu 12 Nov, 17:53 UTC
- 22d 17hThu 19 Nov, 17:53 UTC
- 29d 17hThu 26 Nov, 17:53 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 17hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP2/10
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v11/100
- [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS50/100
- KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN8/200
- NA | Apex Aim Arena | 1v1 Facecheck FFA Targets0/16
- Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 4 hours after it started.
How often does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and on which day?
Its tag sets the prediction: too few wipes on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 17:53 UTC. This world dates from 26 days 6 hours ago. The tags list wipes as weekly.
About the server
On what version does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames currently run?
Rust network protocol 2634 and build 166494 on Linux is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it up at the moment?
Offline at the moment, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames was last seen 3 days 5 hours ago. The last 7 full days gave 92 of 168 hours up, or 55% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run from?
The NA tag is how [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.8.9:28021.
Lists and tags
Which meanings sit behind the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
When the game's server browser reads [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): It holds 1,000 slots; ts100 (Group limit): No team may exceed 100 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
How many players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now, and how does that number move?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline at the moment; the last sighting was 3 days 5 hours ago. A weekly average of 0 players goes with a peak of 24.
In the ranking of Rust servers, where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames place?
On the seven-day player-hours measure, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #8,060, in the top 36% of all ranked servers and #1,168 in North America.
Rules and settings
How is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames configured, and what rules apply?
No gather rate appears in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. Up to 100 players can join one group. combat training is the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The game generates the map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: procedural, size 6,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: IFN.GG.
Connecting
How do you connect to [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Type client.connect 64.40.8.9:28021 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://icefuse.com/.
