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Rust Insights

Server profile

Atlas - 10x Development (Staging)

Offline, with 0 of 100 players on; ranked #16,275 of every public Rust server, the top 69%. It last wiped 29d ago.

Filed under 10x vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,275ranktop 69%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 340 on average577/650
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average156/200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average141/200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average185/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average140/150
  6. [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 76 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Atlas - 10x Development (Staging) wipe, and on which day?

Too few wipes are on record for Atlas - 10x Development (Staging) to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 1 hours ago.

Server

Which Rust version is Atlas - 10x Development (Staging) on?

Running on Linux, Atlas - 10x Development (Staging) is on Rust network protocol 2634 and build 166257. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Atlas - 10x Development (Staging), and is it up at the moment?

Atlas - 10x Development (Staging) is offline at the moment; the last time it was seen was 27 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.

Where does Atlas - 10x Development (Staging) run from?

There is no region published for Atlas - 10x Development (Staging). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 64.40.8.251:28160 is where it answers.

Server tags

What is meant by each tag on Atlas - 10x Development (Staging)?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts30 (Group limit): No team may exceed 30 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166257 (Build): It runs game build 166257; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded are what Atlas - 10x Development (Staging) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Atlas - 10x Development (Staging) turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Atlas - 10x Development (Staging) are 10x Rust servers, by the numbers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

What does the population of Atlas - 10x Development (Staging) look like?

The last time Atlas - 10x Development (Staging) was seen online was 27 days 1 hours ago, and it is offline now.

Where does Atlas - 10x Development (Staging) sit in the rankings?

The player-hours ranking for the last seven days puts Atlas - 10x Development (Staging) at #16,275, among the top 69% of all ranked servers.

Settings and rules

How is Atlas - 10x Development (Staging) configured, and what rules apply?

A 10x gather rate is what the name of Atlas - 10x Development (Staging) states. 30 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Join

How can you get onto Atlas - 10x Development (Staging)?

Open the console with F1 in Rust and enter client.connect 64.40.8.251:28160. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts30
Group limit No team may exceed 30 players.
v2634
Protocol To join you need the same version; protocol 2634.
cs166257
Build It runs game build 166257.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.