Server profile · EU · uk1
Atlas - 10x Development
Online, with 0 of ? players on; ranked #12,722 of every public Rust server, the top 57%. It last wiped 10d ago.
Online EU · uk1 64.40.8.251:29020 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 10:31 UTC, in 3d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 10hSun 1 Nov, 10:31 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 10d 10hSun 8 Nov, 10:31 UTC
- 17d 10hSun 15 Nov, 10:31 UTC
- 24d 10hSun 22 Nov, 10:31 UTC
- 31d 10hSun 29 Nov, 10:31 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 38d 10hSun 6 Dec, 10:31 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC10d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC26d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC31d ago | 1 | halved by day 1 | 4.7 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 10x | No BPs | Kits | Shop233/250
- KRAKEN | X10 | EU | KITS | RP | FPS+38/400
- Vitality - EU 10x | No BPs | Kits | Shop25/50
- WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl9/100
- RustForNoobs.com | 10x | Clans | No BPs |x10 EU | Kits3/100
- Enjoy - EU 10x | No BPs | Kits | Weekly | Shop2/165
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Atlas - 10x Development look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. 6 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.
How often does Atlas - 10x Development wipe, and on which day?
Its tag sets the prediction: too few wipes on Atlas - 10x Development are on record to confirm the schedule. A wipe is expected on Sunday 1 November at 10:31 UTC. 10 days 13 hours have passed since its current world was created. The tags list wipes as weekly.
Server
Which Rust version is Atlas - 10x Development on?
Running on Linux, Atlas - 10x Development is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Atlas - 10x Development, and is it online?
Atlas - 10x Development is currently reachable and online. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Atlas - 10x Development sit?
The EU tag places Atlas - 10x Development in Europe, and the region code it carries is uk1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.8.251:29020.
Lists and tags
How should you read the tags listed for Atlas - 10x Development?
These tags come from Atlas - 10x Development and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): Region code: uk1; ^w (Weekly): The cycle repeats each week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Atlas - 10x Development turn up among the Rust Insights lists and filters?
These Rust Insights lists include Atlas - 10x Development: 10x Rust servers, by the numbers, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population history
How many players are on Atlas - 10x Development right now?
At this moment, Atlas - 10x Development shows 0 players. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 20:00 UTC, at 0 players on average.
Where does Atlas - 10x Development sit in the rankings?
Atlas - 10x Development holds #12,722 for player hours over the last seven days, #2,418 in Europe and in the top 57% of all ranked servers.
Map and rules
How is Atlas - 10x Development configured, and what rules apply?
Going by its name, Atlas - 10x Development gathers at 10x. 20 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
How to join
What is the way to join Atlas - 10x Development?
To connect, start Rust and enter client.connect 64.40.8.251:29020 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.